Please Ask Simple Questions Here

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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ApocalypsePlease
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Re: Please Ask Simple Questions Here

Post by ApocalypsePlease »

ImAwesome wrote:when farming is there a way to improve soil quality?


Moving locations is the only thing really. Soil quality is a natural resource, you cannot improve it's quality
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MagicManICT
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Re: Please Ask Simple Questions Here

Post by MagicManICT »

ApocalypsePlease wrote:
ImAwesome wrote:when farming is there a way to improve soil quality?


Moving locations is the only thing really. Soil quality is a natural resource, you cannot improve it's quality


Better soil quality isn't that big of a deal in the grand scheme of things, anyway, when it comes to crops. At this point, you could potentially trade for high quality seeds to start or improve your farm. Where it will matter is tree farming, which you can then trade for some of the soil you need.
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Pwnlord
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Re: Please Ask Simple Questions Here

Post by Pwnlord »

Question-does mining get harder for anyone else when they put up a new Mine Support?
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TeckXKnight
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Re: Please Ask Simple Questions Here

Post by TeckXKnight »

Pwnlord wrote:Question-does mining get harder for anyone else when they put up a new Mine Support?

That's not how hardness is determined. Hardness is a random quality node, just like any other node, which increases in difficulty closer towards its locus. If mining in a direction becomes more difficult it means you're getting closer to the locus on a hardness node.
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ApocalypsePlease
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Re: Please Ask Simple Questions Here

Post by ApocalypsePlease »

Pwnlord wrote:Question-does mining get harder for anyone else when they put up a new Mine Support?


The hardness of the rock/ore is completely irrelevant to if there's mine support. Hardness is relevant to the base hardness of that layer (just like there's base quality per layer), or a potential nearby hardness node, which makes it harder to mine than the base hardness.
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Skys
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Re: Please Ask Simple Questions Here

Post by Skys »

Ok following questions:
At that time i got:
Smithing lvl 1
Strength 59
Ore Quality was 16

I maked a anvil with the Q16 Ore, then i maked a Smithys Hammer, the Hammer is Q12.
So why isnt it Q16? If it would be softcapped by Smithing the Quality would be lower, if its softcapped by Smithing+Strength the softcap would be higher.
Last edited by Skys on Thu Sep 29, 2011 5:34 pm, edited 1 time in total.
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MagicManICT
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Re: Please Ask Simple Questions Here

Post by MagicManICT »

Skys wrote:Ok following questions:
At that time i got:
Smithing lvl 1
Strength 59
Ore Quality was 16

I maked a anvil with the Q16 Ore, then i maked a Smithys Hammer, the Hammer is Q13.
So why isnt it Q16? If it would be softcapped by Smithing the Quality would be lower, if its softcapped by Smithing+Strength the softcap would be higher.


It's the geometric mean of smithing and strength.

Geometric mean of a set of n numbers is defined as the nth root of a1 * a2 * ... * an
or in this case sqrt (str * smith) = 7.68....

Just bumping it up to 5 changes it to 17.175... or high enough to not softcap your metal.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
Skys
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Joined: Mon Sep 05, 2011 8:52 pm

Re: Please Ask Simple Questions Here

Post by Skys »

MagicManICT wrote:
Skys wrote:Ok following questions:
At that time i got:
Smithing lvl 1
Strength 59
Ore Quality was 16

I maked a anvil with the Q16 Ore, then i maked a Smithys Hammer, the Hammer is Q13.
So why isnt it Q16? If it would be softcapped by Smithing the Quality would be lower, if its softcapped by Smithing+Strength the softcap would be higher.


It's the geometric mean of smithing and strength.

Geometric mean of a set of n numbers is defined as the nth root of a1 * a2 * ... * an
or in this case sqrt (str * smith) = 7.68....

Just bumping it up to 5 changes it to 17.175... or high enough to not softcap your metal.

ah ok thank you that makes sense now another question, was my anvil somehow capped too or not?(i need to know if i should make a new one)
DarkAlexander
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Re: Please Ask Simple Questions Here

Post by DarkAlexander »

Question 1:
I have 8 pieces of very low quality leather, what should I use them for? I already have a backpack, an armor (chest) and a sling
Question 2:
Does learning ability go up as long as I study more and more curiosities? currently at 260% (lots of chiken here, have over 10 still unbutchered)
Question 3:
I have 19.6k learning points, what shuold I invest them on? (I am an hermit and intend to stay so, computer can't handle more than 2 people)

My skill values:
UAC=4, MC=2, MMship=6, explo=5, sewing/smith/carp=1, cooking=4, farming= 3(+4) survival=3

Skills I have:
Animal husbandry, baking, bee keeping, brawling, carpentry, cloth making, farming, fishing, foraging, hearthmagic, hunting, leatherworking, lumberjacking, masonry, militia, mining (but no mine), pottery, stone working, swimming, will to power, wheelmaking, unarmed combat, yeomanry.
Pwnlord
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Joined: Sun Jul 18, 2010 1:57 am

Re: Please Ask Simple Questions Here

Post by Pwnlord »

How do you determine the QL of an anvil?

I'm waiting until I can get 5 bars of Q20 to make a new anvil, but my Smithy Hammer has gone missing so I can't make more. We have one bar each of Q21 and Q22, and I'm tempted to make it with those, but I don't know how it'll average.

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