My god, jorb...
You countered that so hard it's not even reasonable to call that an ice burn anymore. Let's call it a...
FROST BURN
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Haven and Hearth Comics
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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Ford
- Posts: 44
- Joined: Mon Aug 10, 2009 12:57 am
Re: Haven and Hearth Comics
It's a droideka not a stapler.
This is a good cheap tablet- used with photoshop will make the thickness of your lines depend on how much pressure you put on the pen rather than having no variation in thickness as in your pics with the mouse...
With a tablet it's easy to make stuff like this (circled in yellow):

...as opposed to looking like a bunch of worms took a long shit all over your painting.

I can't draw worth shit but i think just doing this stuff would improve your art a lot unless you actually WANT it to look like that.
I like the game art in general but is there a reason it's deliberately very low quality, pixelated, a small pool of colors, etc? Some of the stuff looks like you colored it pixel by pixel in MS paint, when it would be easier to do in photoshop and you would get a better result.
This is a good cheap tablet- used with photoshop will make the thickness of your lines depend on how much pressure you put on the pen rather than having no variation in thickness as in your pics with the mouse...
With a tablet it's easy to make stuff like this (circled in yellow):

...as opposed to looking like a bunch of worms took a long shit all over your painting.

I can't draw worth shit but i think just doing this stuff would improve your art a lot unless you actually WANT it to look like that.
I like the game art in general but is there a reason it's deliberately very low quality, pixelated, a small pool of colors, etc? Some of the stuff looks like you colored it pixel by pixel in MS paint, when it would be easier to do in photoshop and you would get a better result.
Last edited by Ford on Fri Nov 05, 2010 9:01 pm, edited 1 time in total.
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Brosephine
- Posts: 76
- Joined: Mon Aug 10, 2009 11:48 pm
Re: Haven and Hearth Comics
Suddenly, Blaze's signature makes perfect sense.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Haven and Hearth Comics
Ford, my piece is in the rough. Look at the dude's left leg and arm. Compare the areas of high detail to the areas of low detail. The issue isn't one of tablets or photoshops, but of work.
But I am a complete autodidact who hadn't drawn anything, really, before I started illustrating H&H. I'm learning new shit all the time.
Yes. I'm the only one doing this. I could draw every object, item and whatnot at twice the present resolution, and then scale them down, but I don't, because then I'd have to spend twice as long drawing them. All game icons are drawn at display resolution. As far as the "small pool of colors" is concerned, I think the problem is really that Haven uses a much too large pool of colors. Each object has it's own palette, horrible though it is. If I did this over again, I'd settle for like three or four main colors, and then use those for essentially everything. If you look at the piece you yourself posted, you can tell that it, really, uses only about three or four main colors. With that said, I admittedly do not like the style of any of the pieces you posted. Not arguing the relative proficiencies of the artists, but they're definitely not my cups of tea.Ford wrote:is there a reason it's deliberately very low quality, pixelated, a small pool of colors
But I am a complete autodidact who hadn't drawn anything, really, before I started illustrating H&H. I'm learning new shit all the time.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Haven and Hearth Comics
I like grainy. It gives the game it's own style. It's not like photorealism is the ultimate goal in art.
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Manson
- Posts: 162
- Joined: Mon Aug 10, 2009 5:11 am
- Location: Autism, Texas
Re: Haven and Hearth Comics
http://www.youtube.com/watch?v=YHWVujNV ... onse_watch
Not a comic, whatever.
Not a comic, whatever.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Haven and Hearth Comics
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Haven and Hearth Comics
I have to say, Potjeh, I really like your artstyle. :D
And yes, please, do continue mindforcing Jorb. I'm dying to implement boats.
And yes, please, do continue mindforcing Jorb. I'm dying to implement boats.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
