a few thoughts

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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fallout
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Re: a few thoughts

Post by fallout »

2 gold bars and 2 silver bars is way to pricey, especially if you are trying to outfit an army
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Gauteamus
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Re: a few thoughts

Post by Gauteamus »

It is a DRAGON armor, you should not be outfitting an army with it!
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zmurrell
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Re: a few thoughts

Post by zmurrell »

yeah he has a point if you supply an entire army with dragon armor then you must have money then
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MagicManICT
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Re: a few thoughts

Post by MagicManICT »

Gauteamus wrote:It is a DRAGON armor, you should not be outfitting an army with it!
Maybe, but then how do you decide who in a village gets the privilege of wearing it? Make it chieftain only? Make it LS only? Be a member of the Hird?
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ImAwesome
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Re: a few thoughts

Post by ImAwesome »

why not cut the leather from the belt, and use the poor man's belt as a component in that 1, upgrade :P
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Galthon
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Re: a few thoughts

Post by Galthon »

MagicManICT wrote:
Gauteamus wrote:It is a DRAGON armor, you should not be outfitting an army with it!
Maybe, but then how do you decide who in a village gets the privilege of wearing it? Make it chieftain only? Make it LS only? Be a member of the Hird?
Why have a game mechanic for it at all? Who gets to wear it is whoever the maker decides to give it to.
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TeckXKnight
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Re: a few thoughts

Post by TeckXKnight »

Galthon wrote:Why have a game mechanic for it at all? Who gets to wear it is whoever the maker decides to give it to.
While I believe Magic wasn't implying there should be a mechanic dictating this and was rather implying the social implications of such an expensive piece, you are absolutely correct that there should not be a game mechanic dictating who should get what.
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DDDsDD999
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Re: a few thoughts

Post by DDDsDD999 »

Because Rbow's do too much already to advanced level players? Right.

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EDIT: Though I do approve of condoning hoarding.
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MagicManICT
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Re: a few thoughts

Post by MagicManICT »

TeckXKnight wrote:
Galthon wrote:Why have a game mechanic for it at all? Who gets to wear it is whoever the maker decides to give it to.
While I believe Magic wasn't implying there should be a mechanic dictating this and was rather implying the social implications of such an expensive piece, you are absolutely correct that there should not be a game mechanic dictating who should get what.
I was actually implying both, but I do agree with a minimalist approach on game mechanics. The special position items really don't provide much in the way of armor, though they do provide useful bonuses to stats in some cases. I don't think any new items should change that. (Hird helmet the exception)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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martenx
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Re: a few thoughts

Post by martenx »

Im doeing the same at school :D
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