And we all wish to return it back as it was
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Koya
- Posts: 520
- Joined: Fri Feb 26, 2010 2:01 am
- Location: Ukraine, Lviv
Re: Illegal Hearth Vault on
You have an nice ideas guys... but problem is... thats Jorb
so it will be make not the way it should work 
And we all wish to return it back as it was
And we all wish to return it back as it was
ThunderCat
AD City Lawspeaker
=================
Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
AD City Lawspeaker
=================
Those who speak of equality and peace will lead the future. Those who live in hate will remain in the past, or we will all perish as one.
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Illegal Hearth Vault on
If goods have to be physically shipped, then vaults would need supplies sent to them. It might be possible to use this to find out where the support centers are located.
Cheerleader
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rozn
- Posts: 1386
- Joined: Sun Apr 11, 2010 2:18 pm
- Location: A wonderful place called
Re: Illegal Hearth Vault on
Would this include hearths too?Potjeh wrote:Yeah, I think that removing *all* fast travel (especially travel to idol) would go a long way towards nerfing vaults.
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Potjeh
- Posts: 11824
- Joined: Fri May 29, 2009 4:03 pm
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: Illegal Hearth Vault on
God yes. Not only would this render a lot of the vaults less viable, and the indestructible ones via idols/statues completely useless, but it would also make legit villages way more secure because of no more fucking jump-raiding.
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saltmummy626
- Posts: 1165
- Joined: Sat Apr 03, 2010 11:24 am
Re: Illegal Hearth Vault on
This is probably the most civil and intelligent conversation i've seen on the forums in awhile. I was against the removal of fast travel before, but you guys make some good arguments for its removal.
Want to touch my fibula?

Gulgatha, place of the skull.

Gulgatha, place of the skull.
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Onionfighter
- Posts: 2957
- Joined: Sat May 30, 2009 8:45 am
- Location: Mordor
Re: Illegal Hearth Vault on
Since removing teleporting would make gates essential to villages, I had an idea for making keys less of a security threat without removing the threat altogether: viewtopic.php?f=5&t=22923
Cheerleader
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lawton
- Posts: 228
- Joined: Sun Jan 16, 2011 10:11 pm
Re: Illegal Hearth Vault on
im sure you've thought of this but
what about long distance travel?
what about long distance travel?
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Potjeh
- Posts: 11824
- Joined: Fri May 29, 2009 4:03 pm
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Koru
- Posts: 344
- Joined: Sat Aug 07, 2010 11:06 am
Re: Illegal Hearth Vault on
Who said long distance travells should be quick? Use wagon, boat?lawton wrote:im sure you've thought of this but
what about long distance travel?