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xXGhostxX
- Posts: 481
- Joined: Sun Jun 26, 2011 4:09 pm
Post your village outlines/designs
yes, theres tons of threads like these. But they are a bit outdated. I'm making a village and I need of a village design. Post yours ig you want to help the cause

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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Post your village outlines/designs
Sodom
Now you might want to add some layers of walls for certain producrtion facilities or regions in town. This is also not the ultimate design. We actually started believing the whole concept might be flawed after the bad experiences we had with Pande. In Sodom however this used to be a very smooth design. Thoughts could be expanded on the giant public farm thingie along the south wall and the giant treefarm to be at the east one.
Now you might want to add some layers of walls for certain producrtion facilities or regions in town. This is also not the ultimate design. We actually started believing the whole concept might be flawed after the bad experiences we had with Pande. In Sodom however this used to be a very smooth design. Thoughts could be expanded on the giant public farm thingie along the south wall and the giant treefarm to be at the east one.
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Post your village outlines/designs
burgingham wrote:Sodom
Now you might want to add some layers of walls for certain producrtion facilities or regions in town. This is also not the ultimate design. We actually started believing the whole concept might be flawed after the bad experiences we had with Pande. In Sodom however this used to be a very smooth design. Thoughts could be expanded on the giant public farm thingie along the south wall and the giant treefarm to be at the east one.
what a badass place. +2
Discord: XiliX#2791
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Renytenz
- Posts: 64
- Joined: Tue Dec 21, 2010 11:14 am
Re: Post your village outlines/designs
It's... huge. How much active players were there, if it's not a secret?burgingham wrote:Sodom
Now you might want to add some layers of walls for certain producrtion facilities or regions in town. This is also not the ultimate design. We actually started believing the whole concept might be flawed after the bad experiences we had with Pande. In Sodom however this used to be a very smooth design. Thoughts could be expanded on the giant public farm thingie along the south wall and the giant treefarm to be at the east one.

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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Post your village outlines/designs
ladies and gents, the marvel of modern architecture, Sigma.



"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
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Vigilance
- Posts: 3561
- Joined: Fri May 21, 2010 9:30 pm
- Location: fog of irrelevancy
Re: Post your village outlines/designs
true in a sense, but sad because of that. 

"Tosak gets the guys undressed faster than their girlfriends can." -NaoWhut
http://i.imgur.com/5cQiL.png http://i.imgur.com/lYyAA.png
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Post your village outlines/designs
No, in the days Sodom existed a thing like Sigma was pretty much useless.
About 50 at a time I would say. More when you count the guys logging in once in a blue moon .Renytenz wrote:It's... huge. How much active players were there, if it's not a secret?
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juhubert
- Posts: 398
- Joined: Sat Aug 08, 2009 7:01 pm
- Location: World Central
Re: Post your village outlines/designs
yeah, we were quite some people there.
when i see this picture thru nostalgic eyes, i think i miss flames spider the most - oh, and my estate with cliff view ofc ^^
when i see this picture thru nostalgic eyes, i think i miss flames spider the most - oh, and my estate with cliff view ofc ^^
Wanderer through worlds and ages
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mvgulik
- Posts: 4098
- Joined: Fri May 21, 2010 2:29 am
