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Thijssnl
- Posts: 2389
- Joined: Fri Mar 12, 2010 9:09 pm
Ideal plot size for a city?
Well, the title really states the main question, how big should a personal plot be for a city?(and roads etc?) I intend to harbour around 20-30 people in my W6 city. Ive built/co-built several, but never knew if it was the best way.
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fallout
- Posts: 964
- Joined: Sun Apr 18, 2010 3:17 am
Re: Ideal plot size for a city?
Sodom in W3 had 33x33 I believe, and 38x38 in Pandemonium, others have gone as high as 45x45.
Just to give you a rough idea.
Just to give you a rough idea.
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Robertzon
- Posts: 1483
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Re: Ideal plot size for a city?
I had 23x23 in w4.
Seemed okay and had no problems with it.
Seemed okay and had no problems with it.
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fallout
- Posts: 964
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Re: Ideal plot size for a city?
Well without extensive planning 23x23 would hardly be enough to grow the needed crops, raise cattle, and have room for stone mansions for storage.
As well as keeping enough room to freely walk around.
As well as keeping enough room to freely walk around.
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Ideal plot size for a city?
Meh.. i also didn't have upto 20+ people in the village, we had 2 guys farming the cows and had seperate crops.
Seemed enough, though didn't have any mansions, only timber houses.
Seemed enough, though didn't have any mansions, only timber houses.
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sabinati
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Re: Ideal plot size for a city?
30x30 minimum
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Zou
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M_So
- Posts: 229
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Re: Ideal plot size for a city?
I'm making mine 18x18, but everyone will likely have 2 so it is more like 25x25 or 18x36 whatever is easier for you to understand.
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Sarchi
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Re: Ideal plot size for a city?
Sodom had 35x35 plots with 8 tile roads and 13 tile main roads.
I think that 33x33-38x38 is ideal for plot size. Road size should be a minimum of 4 tiles. You can make do with 2-tile wall patrol.
Sodom roads were good for walking around in but consumed a lot of space, so it has a lot lower space efficiency. Pandemonium for example had weird and wide roads and was 45 plots. A village of the same size with the similar size plots can be roughly the same size of Pandemonium but with 72+ plots... Example of very inefficient system.
Roads are aesthetic and lower efficiency.
I think that 33x33-38x38 is ideal for plot size. Road size should be a minimum of 4 tiles. You can make do with 2-tile wall patrol.
Sodom roads were good for walking around in but consumed a lot of space, so it has a lot lower space efficiency. Pandemonium for example had weird and wide roads and was 45 plots. A village of the same size with the similar size plots can be roughly the same size of Pandemonium but with 72+ plots... Example of very inefficient system.
Roads are aesthetic and lower efficiency.
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ewlol
- Posts: 775
- Joined: Mon Mar 29, 2010 2:40 pm
Re: Ideal plot size for a city?
Sodom plots were 35x35
Pandemonium Plots were 42x42.
I think panda plots were the perfect size.
Pandemonium Plots were 42x42.
I think panda plots were the perfect size.