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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: AND SO IT BEGINS
Digging their clay down is dumb anyway because they won't even be using it for a couple weeks. Their main concern is securing the location.
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rye130
- Posts: 2557
- Joined: Mon Feb 01, 2010 9:41 pm
Re: AND SO IT BEGINS
This. This is also why people should grief their own nodes down to like 30 to hide it from others, alt vaulting all the clay they get from it. You can get a few decent kilns early and lose a lot of the attention sitting on a q100 clay node will normally give you.cobaltjones wrote:Digging their clay down is dumb anyway because they won't even be using it for a couple weeks. Their main concern is securing the location.
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kakandaville
- Posts: 69
- Joined: Sun Mar 28, 2010 3:52 pm
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Whippet
- Posts: 18
- Joined: Wed Sep 29, 2010 3:06 am
Re: AND SO IT BEGINS

Oh it is a sad day, for many great heroes have been slain in their valiant attempts to contain the russian scourge. Let us have a moment of silence.
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
Re: AND SO IT BEGINS
Geeze.... that mod makes clay look like mouldy bread....
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)
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Whippet
- Posts: 18
- Joined: Wed Sep 29, 2010 3:06 am
Re: AND SO IT BEGINS
I'm just not seeing the moldy bread, shit balls however...Windforce wrote:Geeze.... that mod makes clay look like mouldy bread....
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
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Windforce
- Posts: 846
- Joined: Fri Jul 16, 2010 1:58 pm
- Location: City of Bevelle
Re: AND SO IT BEGINS
"Why does your oven smell like shit?"Whippet wrote:I'm just not seeing the moldy bread, shit balls however...Windforce wrote:Geeze.... that mod makes clay look like mouldy bread....
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
Lawspeaker - City of Bevelle (World 3)
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somebody480
- Posts: 43
- Joined: Sat Nov 13, 2010 3:01 am

