Well, they keep alluding to witchcraft. I'd love to see more of what they're thinking on that and if it's going to be more than the few ancestral things we get in HnH (which are more or less meh).Jackard wrote:about as much as the original video has to do with Salem gameplayMagicManICT wrote:Cute video.... but what the heck does it have to do with Salem gameplay?D
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Salem & Haven
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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badkarma
- Posts: 43
- Joined: Mon Feb 07, 2011 5:57 pm
Re: Game Development: Salem & Haven
That was good oneJackard wrote: about as much as the original video has to do with Salem gameplay

Still we loom in the mists as the ages roll away
And we say of our folk, "they are here!"
That they built us and they died and you'll not be knowing why
Save we stand on the bare plains of Wiltshire
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Jackard
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- Location: fucking curios how do they work
Re: Game Development: Salem & Haven
from what i recall reading a while back, the concept is similar to Defiling from Dark Sun. you place curses on things to fuel your magic, and of course if anyone catches you doing it to their stuff they're going to end up pretty pissedMagicManICT wrote:Well, they keep alluding to witchcraft. I'd love to see more of what they're thinking on that and if it's going to be more than the few ancestral things we get in HnH (which are more or less meh).
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Game Development: Salem & Haven
*Lahrmid casts Curse of Shrunken Manhood on Jackards cockpump*Jackard wrote:from what i recall reading a while back, the concept is similar to Defiling from Dark Sun. you place curses on things to fuel your magic, and of course if anyone catches you doing it to their stuff they're going to end up pretty pissedMagicManICT wrote:Well, they keep alluding to witchcraft. I'd love to see more of what they're thinking on that and if it's going to be more than the few ancestral things we get in HnH (which are more or less meh).
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: Salem & Haven
How many hours until the broadcast?
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Lahrmid
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Re: Game Development: Salem & Haven
[15:50] <04burgingham_> stream will be in roughly 1.5 hours
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Robertzon
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Re: Game Development: Salem & Haven
Paradoxinteractive: Hey all! We'll begin in about 1h 35 mins
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Game Development: Salem & Haven
It just started.Robertzon wrote:Paradoxinteractive: Hey all! We'll begin in about 1h 35 mins
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cobaltjones
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- Joined: Tue Dec 07, 2010 1:27 am
Re: Game Development: Salem & Haven
And by started he means continues to be delayed.
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Robertzon
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Re: Game Development: Salem & Haven
Failure.