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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Hacked Client
"We memorized all the offencive people. And that memorize gived to all the fighters, and all they marked as KOS. No details needed." ~ Koya (c) Art of War
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Hacked Client
For some reason I remember something like this being mentioned awhile back, but I'm not sure who I heard it from or when.
I am pretty useless.
I am pretty useless.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Hacked Client
Me too. I remember some of our Russian members reading on the Russian forums about the option to find the position of people in your kinlist with some bug that works similar to the party feature or some shit like that. Never asked for it again after I posted it in the Inner Party and Loftar said that it should be impossible to do so back then as well.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Hacked Client
Well there's two possibilities here it's either real and loftar is wrong which is not impossible or it's one of those myths that keep popping from time to time. I may be inclined to think it's the first though but that's just because of how I feel about bug abusing russians.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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andreascas
- Posts: 149
- Joined: Wed Aug 11, 2010 7:03 pm
Re: Hacked Client
I might be wrong, but when you pm someone, your char turn the same way as the one you pm, if he isn't in a house. Can it be something about that maybe ?
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Lahrmid
- Posts: 609
- Joined: Sat Mar 27, 2010 12:00 pm
Re: Hacked Client
But you'd need to have them kinned then, or have started a chat with them earlier.andreascas wrote:I might be wrong, but when you pm someone, your char turn the same way as the one you pm, if he isn't in a house. Can it be something about that maybe ?
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tempwad
- Posts: 383
- Joined: Thu Feb 10, 2011 1:03 pm
Re: Hacked Client
theoreticaly, if hacked client knows GUID of character, it can try to send chat packets,
and may be bugged server will answer by direction.
and may be bugged server will answer by direction.
trapped? masturbate.
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Koru
- Posts: 344
- Joined: Sat Aug 07, 2010 11:06 am
Re: Hacked Client
That might work, but I think (didn't look at the code) GUID is tokenized, or at least random every session.
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tempwad
- Posts: 383
- Joined: Thu Feb 10, 2011 1:03 pm
Re: Hacked Client
yes, but you can find this random number by some tricks.Koru wrote:That might work, but I think (didn't look at the code) GUID is tokenized, or at least random every session.
and anyway, it is same in one session.
trapped? masturbate.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Hacked Client
Only if you're within rendering distance of them.andreascas wrote:I might be wrong, but when you pm someone, your char turn the same way as the one you pm, if he isn't in a house. Can it be something about that maybe ?
Though, the theory of clients being able to show where someone you have kinned is wouldn't completely surprise me. There were a lot of incidents (pretty much every single time) where we got really close to the person we were tracking and they would hearth (mostly with guys who we thought were RUA). I'm not saying it's the case, and im not accusing them of it, but it was kinda weird =\. It's perfectly possible it was just coincidence.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.