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Gray
- Posts: 399
- Joined: Mon Jan 25, 2010 1:53 pm
Combat moves speed.
After I perform a combat move I get a loading bar that shows how long I have to wait until I perform another move. How do I see what moves are more heavy on waiting? Isnt there suposed to be a time tooltip on each move?
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: Combat moves speed.
That wouldn't be a bad idea. I used to use Dash a lot but DDDs said Dash wasn't a very good move, then over time I've noticed the cooldown delay on Dash is noticeable. So yeah, seeing a cooldown in the tooltip could be handy for sure.
Also battle intensity does affect cooldown speeds, and I believe your agility does too. So it might be hard to find a "base" cooldown period perhaps, or the modifiers of the cooldown might be too numerous to make the base cooldown info be worthwhile.
Also battle intensity does affect cooldown speeds, and I believe your agility does too. So it might be hard to find a "base" cooldown period perhaps, or the modifiers of the cooldown might be too numerous to make the base cooldown info be worthwhile.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Gray
- Posts: 399
- Joined: Mon Jan 25, 2010 1:53 pm
Re: Combat moves speed.
It probably exists a cooldown modifier on every move, I think it would be nice if it was displayed on the tooltip. I have also noticed many move wich seem underpowered compared to others like flex.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Combat moves speed.
Check the RoB page with all the combat moves. It lists the base times. And yes, the two opponents agi is compared and the cooldown increased/decreased accordingly.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Combat moves speed.
Actually, RoB doesn't have the base times listed :SMagicManICT wrote:Check the RoB page with all the combat moves. It lists the base times. And yes, the two opponents agi is compared and the cooldown increased/decreased accordingly.
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kaizokuroof
- Posts: 799
- Joined: Sat Jun 05, 2010 6:24 am
Re: Combat moves speed.
It's not that Dash isn't a "good" move, it's just probably not the best move you could choose for that battle. From my experience, all moves are good in one way or another, you just have to be creative.AnnaC wrote:That wouldn't be a bad idea. I used to use Dash a lot but DDDs said Dash wasn't a very good move, then over time I've noticed the cooldown delay on Dash is noticeable. So yeah, seeing a cooldown in the tooltip could be handy for sure.
Also battle intensity does affect cooldown speeds, and I believe your agility does too. So it might be hard to find a "base" cooldown period perhaps, or the modifiers of the cooldown might be too numerous to make the base cooldown info be worthwhile.
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Combat moves speed.
orly?ApocalypsePlease wrote:Actually, RoB doesn't have the base times listed :SMagicManICT wrote:Check the RoB page with all the combat moves. It lists the base times. And yes, the two opponents agi is compared and the cooldown increased/decreased accordingly.
http://ringofbrodgar.com/wiki/Combat_Actions
You might need to actually scroll down there to where the "Moves" and "Special Moves" are that have cooldowns.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Combat moves speed.
Ah, I was basing it off the attack list, I never truly scrolled down and checked that out I guess. Shame it only shows the cooldowns of the Moves listMagicManICT wrote:ApocalypsePlease wrote:orly?MagicManICT wrote:Something
Something is wrong
http://ringofbrodgar.com/wiki/Combat_Actions
You might need to actually scroll down there to where the "Moves" and "Special Moves" are that have cooldowns.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Combat moves speed.
True. I've not quite gotten a base for many of the special moves. Some seem to be fixed, others based on some formula that may or may not include Agi.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Combat moves speed.
If you could manage to feed curios to an alt to get them all the combat moves, we could record all the data to upload to the wiki. I don't play currently so I don't exactly have the resources to raise an alt myself. (It could maybe not be an alt, but a character with 10 agility so it can spar against a 10 agi alt)MagicManICT wrote:True. I've not quite gotten a base for many of the special moves. Some seem to be fixed, others based on some formula that may or may not include Agi.
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