Silk Curios?

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Thijssnl
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Silk Curios?

Post by Thijssnl »

Since curios are made out of almost every material, why not something from silk?
ImAwesome
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Re: Silk Curios?

Post by ImAwesome »

there aren't any made from soil either. just because something exists doesn't mean it has to be used to make something awesome, even though silk can be used to make some pretty nice things...
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Thijssnl
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Re: Silk Curios?

Post by Thijssnl »

ImAwesome wrote:there aren't any made from soil either. just because something exists doesn't mean it has to be used to make something awesome, even though silk can be used to make some pretty nice things...
Thats not even a -half-decent argument. Soil Q is something you can only look for. Silk is something you can actively raise Q of.
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sabinati
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Re: Silk Curios?

Post by sabinati »

because if you have extra silk you're doing it wrong
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Thijssnl
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Re: Silk Curios?

Post by Thijssnl »

sabinati wrote:because if you have extra silk you're doing it wrong
Not extra, its that I wouldnt mind making more if it would make me a new type of curios.
Not that strange to want more choice in a game with a load of purely cosmetical options anyway (Leather cloak etc, carpet, coloured bricks to pave with).
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burgingham
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Re: Silk Curios?

Post by burgingham »

Silk curios should be in game, I agree.

Sab, I have seen silk productions that produced too much. It is possible.

I mean it is not like a curio would have to take a whole cloth. That better be a damn good curio then. A thread or even filaments would be sufficient and I am sure people would use them then. People are using pearls. That is really a waste...
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sabinati
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Re: Silk Curios?

Post by sabinati »

too much silk? made napkins and tablecloth for everyone? merch robes and ranger gear for everyone that needs it? and then upgraded all of those? i guess there could be a silk curio but why not just sell the excess silk for curios?
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Lahrmid
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Re: Silk Curios?

Post by Lahrmid »

For diversity.

We could all just limit the game to 5 curios, and trade all other resources for those 5 specific.

But that wouldn't be much fun, now would it? :)
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aso11
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Re: Silk Curios?

Post by aso11 »

Lahrmid wrote:For diversity.

We could all just limit the game to 5 curios, and trade all other resources for those 5 specific.

But that wouldn't be much fun, now would it? :)
Not very fun at all, ol' chap.
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ImAwesome
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Re: Silk Curios?

Post by ImAwesome »

ohh fine you don't like my arguement, how about an ant farm: raw glass, soil, and ant queen. queen quality weighted double in curio quality, would give maybe 20% more base lp(600 total new base) than studying queen alone, same attention, and take 2 hours to study?

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