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painhertz
- Posts: 6185
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- Location: Louisiana
Re: World 6
The world is 4 in width and 4 in height for a total of 16 SG's. I honestly wonder what's the matter with you people.
http://algeralith.info/HavenMap/
Zoom all the way out, count the squares, 4 wide and 4 high. 16 SG's, Was wrong about World 4 though, it was 3x3
http://algeralith.info/HavenMap/
Zoom all the way out, count the squares, 4 wide and 4 high. 16 SG's, Was wrong about World 4 though, it was 3x3
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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sabinati
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Re: World 6
it's 5x5, it's been 5x5 at the beginning of every world since world 3 (which was eventually expanded to 11x11 iirc, but still the wild spawns were only in the center 5x5)
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sabinati
- Posts: 15527
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Re: World 6
those aren't supergrids though, they're alg's grid lines. the supergrids are bound by zones where rivers don't cross.painhertz wrote:The world is 4 in width and 4 in height for a total of 16 SG's. I honestly wonder what's the matter with you people.
http://algeralith.info/HavenMap/
Zoom all the way out, count the squares, 4 wide and 4 high. 16 SG's, Was wrong about World 4 though, it was 3x3
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painhertz
- Posts: 6185
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- Location: Louisiana
Re: World 6
Then how the fuck do you know what a SG is?
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: World 6
Learn about how cartography works?painhertz wrote:Then how the fuck do you know what a SG is?
1 SG = 2x2 regional maps = 5x5 local maps = 5x5 minimaps (those red lines you can put up in Ender's) = 100x100 tiles or 1 SG = 5000x5000 tiles.
If you use the ruler tool on algeralith's map, it'll tell you it's 5 SG x 5 SG.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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rozn
- Posts: 1386
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Re: World 6
painhertz wrote:Then how the fuck do you know what a SG is?
Those weird lines you see on the map sometimes.sabinati wrote:the supergrids are bound by zones where rivers don't cross.
Magic's way works too
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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KaiSakurai
- Posts: 66
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- Location: Hell(some call it Life...)
Re: World 6
they were just fighting each other which isnt on topicpainhertz wrote:KaiSakurai wrote:does it only seem to me that we r departing from the topic?
The topis is World 6, even if someone took a shit and was on break from playing in World 6, that shit would be on topic.
look closely on the map and u can see the SGs with ur own eyes(u have to turn the grid off)painhertz wrote:Then how the fuck do you know what a SG is?
they r 5x5
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cobaltjones
- Posts: 2725
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Re: World 6
lol at painhertz not knowing wtf but still acting like a dick
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btaylor
- Posts: 1692
- Joined: Thu Oct 22, 2009 1:37 am
Re: World 6
Holy sh*t it finally happened. Looks like it's time to dust off the ol' account and get to work!
The unfed mind devours itself. - Gore Vidal