Cave music.

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Chakravanti
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Joined: Sat Aug 29, 2009 3:38 am

Cave music.

Post by Chakravanti »

Anyone recognize this...I swear it's strangely reminiscent of Starflight.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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kaka
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Joined: Fri Apr 03, 2009 8:31 am
Location: Château de Gâteau

Re: Cave music.

Post by kaka »

What is Starflight?
Link pls.
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Chakravanti
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Joined: Sat Aug 29, 2009 3:38 am

Re: Cave music.

Post by Chakravanti »

Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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CG62
Posts: 591
Joined: Thu Sep 03, 2009 2:45 am
Location: <Insert Witty Location Here>

Re: Cave music.

Post by CG62 »

You know how awesome it would be if the midi was available for download?

Of course, J&L don't want people stealing their/ their developer's work.

So I am forever destined to walk around in this cave because I freaking love the cave music.
Image
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kaka
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Location: Château de Gâteau

Re: Cave music.

Post by kaka »

:D

While you're at it, gather a chestful of cave bulbs for me and I'll send you the music. :P
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jorb
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Location: Here, there and everywhere.

Re: Cave music.

Post by jorb »

Should be pointed out that kaka has done the music for both the login screen, the caves and the trailer. The cave music is, indeed, awesome.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Xybb
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Re: Cave music.

Post by Xybb »

If no music in neither of those (the caves and the login screen, that is ;) ).
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jorb
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Re: Cave music.

Post by jorb »

Xybb wrote:If no music in neither of those (the caves and the login screen, that is ;) ).
Try updating Java. That worked for me.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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loftar
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Re: Cave music.

Post by loftar »

For reference, you can trigger the music at will with ":bgm sfx/music/cave" or ":bgm -l sfx/music/cave" (the latter loops the track). Music for log cabins is coming after the next restart. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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kaka
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Joined: Fri Apr 03, 2009 8:31 am
Location: Château de Gâteau

Re: Cave music.

Post by kaka »

Noooooooooooooo!
Now you've ruined my chance at getting free cave bulbs. :'(

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