Well, I downloaded the newest version of Java, 6.16, I think, and I still can't hear any music.
Also, I decided to try playing with some of those commands Loftar listed, and got "An error has occurred!" each time.
What'd I do wrong? :(
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Cave music.
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Cave music.
From what I can see from the error reports, you seem to have typed ":bgm music" and ":bgm cave" or something to that effect; the working command is ":bgm sfx/music/cave". The slashes are to be typed literally, not interpreted as alternatives. For variation, you may also want to try ":bgm sfx/music/chr", ":bgm sfx/music/cabin" or ":bgm sfx/music/cmb". All pieces are made by Kaka. :)Hamel wrote:Also, I decided to try playing with some of those commands Loftar listed, and got "An error has occurred!" each time.
Typing just ":bgm" stops the music, and adding "-l" in between will loop the music until it is explicitly replaced.
I still don't know why some versions of Java refuse to play music (nor even which those versions are).
Oh right. Sorry 'bout that. Maybe you can still offer the track from the trailer as payment for bulbs? ;)kaka wrote:Noooooooooooooo!
Now you've ruined my chance at getting free cave bulbs. :'(
Edit: Aah, the trailer. It makes me as happy every time I watch it. :D -- For reference, the original music track is longer than the piece Jorb and I clipped from it for the trailer. ;)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Hamel
- Posts: 356
- Joined: Tue Jun 02, 2009 4:45 pm
Re: Cave music.
Oh, that explains a lot. I'm still not getting any music, though. I wonder what version Jorb is using. :/loftar wrote:From what I can see from the error reports, you seem to have typed ":bgm music" and ":bgm cave" or something to that effect; the working command is ":bgm sfx/music/cave". The slashes are to be typed literally, not interpreted as alternatives. For variation, you may also want to try ":bgm sfx/music/chr", ":bgm sfx/music/cabin" or ":bgm sfx/music/cmb". All pieces are made by Kaka. :)Hamel wrote:Also, I decided to try playing with some of those commands Loftar listed, and got "An error has occurred!" each time.
Typing just ":bgm" stops the music, and adding "-l" in between will loop the music until it is explicitly replaced.
I still don't know why some versions of Java refuse to play music (nor even which those versions are).
The grumpiest tree you ever did see.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
Character: Hamel, previously Chieftain of Ancient Bottleneck, a founding father of the Confederation of Bottleneck. Currently a hibernating soul.
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Naxza
- Posts: 12
- Joined: Mon Jun 08, 2009 11:17 pm
- Location: Wisconsin, USA
Re: Cave music.
Cave mu... What? MUSIC? There's music in HnH? Since when?
-goes to update Java-
-goes to update Java-
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CG62
- Posts: 591
- Joined: Thu Sep 03, 2009 2:45 am
- Location: <Insert Witty Location Here>
Re: Cave music.
To be honest Kaka, if chakravanti saw me trying to sell cavebulbs he'd kill me.
We use those to get our metal
We use those to get our metal
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g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Cave music.
Kudo's to cake for these bgm's, they sound awesome.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Cave music.
i cant hear the music aswell, even the commands dont work. have the lates java installed... otehr java games do have music... its strange
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Cave music.
I've never, ever heard any music in this.
...MIDIs? Seriously?
...MIDIs? Seriously?
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kaka
- Posts: 673
- Joined: Fri Apr 03, 2009 8:31 am
- Location: Château de Gâteau
Re: Cave music.
...
Seriously, there's been bgm at the character selection screen for ages, no one heard it?
Seriously, there's been bgm at the character selection screen for ages, no one heard it?
