If / when it comes to reset, which is widely speculated, please make some unconnected lakes. Small, and medium.
I always tried to find one on an SG edge...
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LimaZulu
- Posts: 959
- Joined: Fri Jan 21, 2011 11:28 am
Re: small lakes
I WANT ITpinzig wrote:Actually, a buildable fish pond, that you then could stock with caught fishes to cultivate a certain kind of fish, make sense, as it would work akin to your chicken coop. Although ...what to feed the fish? anything? and how would you moderate your fishing so as not to depoplulate the pond? also then you could construct several ponds, one for each fish type..... o the possibilities.
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AnnaC
- Posts: 853
- Joined: Wed Jun 23, 2010 6:15 pm
Re: small lakes
Little ponds would be a neat little variety detail in the world, for sure.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)
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Mvpeh
- Posts: 961
- Joined: Sun Jan 30, 2011 8:43 pm
Re: small lakes
Yeah, I agree. Perhaps terraforming (To a degree, maybe 10x10 tiles at most per 300x300 radius, plus you need a heavy costing metal [steel] to support the pond walls, may reduce griefing.) to create your own small ponds?
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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ImAwesome
- Posts: 739
- Joined: Sat Sep 10, 2011 4:35 pm
Re: small lakes
I can just see someone building a moat to keep anyone from getting in...I like the idea(especially thinking about digging a small canal to cross between rivers) but it can be abused easilly
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: small lakes
Fish ponds would be an amazing addition. Who doesnt want a pond in their backyard?? Drop some fish into it and make a node maybe? Feed them seeds in order to upgrade the fish q? Perfect idea for w7 ;]
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: small lakes
That is a rather nice idea, actually. Terraform and generate a node which you have some control over. The idea definitely deserves its own thread.jordancoles wrote:Fish ponds would be an amazing addition. Who doesnt want a pond in their backyard?? Drop some fish into it and make a node maybe? Feed them seeds in order to upgrade the fish q? Perfect idea for w7 ;]
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: small lakes
Done
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.
