H&H Groovy bot

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TheRedHun1
Posts: 55
Joined: Sat Mar 19, 2011 3:16 am

Re: H&H Groovy bot

Post by TheRedHun1 »

BruThoL wrote:
TheRedHun1 wrote: If that was added it wouldn't require for us to go into the scripts and would make it easier to start them.
Lol!

Then move your ass and do it.
I did try, im not used to groovy it is just weird to me. I was just asking someone that had experience in this sort of coding to make one. You don't have to be to rude about it.
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dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
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Re: H&H Groovy bot

Post by dafels »

How can i get the lamber script to work? I press F1 and it shows Script finished.
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Zing1515
Posts: 95
Joined: Sun Jul 03, 2011 5:10 am
Location: U.S.A.

Re: H&H Groovy bot

Post by Zing1515 »

Are there any other HnH bots that are easier to use? If so, please post a link or pm me one.

Edit: Also, will this work with ender's client?
Zing
~I am a peaceful hermit, but I do have defensive weapons. So, with that said, please don't steal my stuff or attack me.
Igorzyn
Posts: 40
Joined: Fri May 20, 2011 6:58 pm

Re: H&H Groovy bot

Post by Igorzyn »

I wanna plow @ tile i'm and drink water from a waterflask, refilling the waterflask with 2 bucket, how can l do that?
I'm noob in scripts, if you can explain crystal l will be grateful.
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kaizokuroof
Posts: 799
Joined: Sat Jun 05, 2010 6:24 am

Re: H&H Groovy bot

Post by kaizokuroof »

Igorzyn wrote:I wanna plow @ tile i'm and drink water from a waterflask, refilling the waterflask with 2 bucket, how can l do that?
I'm noob in scripts, if you can explain crystal l will be grateful.
#include <sys2>

void main()
{
if(!have_inventory("Inventory")) open_inventory();
while(!have_inventory("Inventory")) sleep(100);
set_inventory("Inventory")
while(Hungry > 60)
{

//if(!is_item_name("buckete")) {
//inventory("Inventory",0,0,"take"); wait_drag();
//set_item_drag();
//map_interact_click(find_object_by_name("well",6),0);
//while (!is_item_name("water")) sleep(100);
//}
fill_backet();
check_stamina();
send_action("plow"); wait_dig_cursor();
map_click(0,0,1,0); wait_hourglass();
send_action("plow"); wait_dig_cursor();
map_click(0,0,1,0); wait_hourglass();
send_action("plow"); wait_dig_cursor();
map_click(0,0,1,0); wait_hourglass();

}
//inventory("Inventory",5,3,"itemact"); sleep(1000);
//item_drop(0,0); wait_drop();
//inventory("Inventory",5,3,"iact"); wait_context_menu();
//select_context_menu("Drink"); wait_hourglass();
}
I had a retardedly huge signature and have gotten this embarrassing replacement to show for it.
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Howlingnorth
Posts: 51
Joined: Tue Aug 23, 2011 2:24 am

Re: H&H Groovy bot

Post by Howlingnorth »

ok, speaking for the newb scriptors if someone can just tell what you have to download to compile these scripts and maybe a step to step guide on how to do this that would be appreciated, or if there is one already please post is so we can see it.
BruThoL
Posts: 392
Joined: Tue Feb 15, 2011 11:01 pm

Re: H&H Groovy bot

Post by BruThoL »

Did someone manage to fill a bucket with a well using groovy already?

Since the map_interact_click function seems not to be usable it looks quite complicated :/
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Howlingnorth
Posts: 51
Joined: Tue Aug 23, 2011 2:24 am

Re: H&H Groovy bot

Post by Howlingnorth »

Does anyone know how to actually start the scripts? I see where they all are but i have no clue how to run them
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ArvinJA
Posts: 1255
Joined: Sun Mar 20, 2011 1:02 pm
Location: Sweden

Re: H&H Groovy bot

Post by ArvinJA »

Howlingnorth wrote:Does anyone know how to actually start the scripts? I see where they all are but i have no clue how to run them
They're supposed to work if you click F1 or F2, but the harvester of sorrow doesn't really do anything for me.
EDIT: Looked through the code, I think I might need to have seedbags for it to work, I think it probably works fine with F1 and F2, it's just that I misunderstood what it was supposed to do.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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aemaru08
Posts: 108
Joined: Tue Mar 29, 2011 7:09 pm
Location: Spain

Re: H&H Groovy bot

Post by aemaru08 »

There's any method to capture party chat messages, accept party invitations and send messages in party chat?
I'm thinking in making a "guide" npc you could invite to party, and type words in the party chat to retrive guides.
Looking for hermits to join my w10 Hermit Team

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