Make the world round

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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MagicManICT
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Re: Make the world round

Post by MagicManICT »

Onionfighter wrote:If the world isn't flat, it cannot be expanded without problems.
All the more that needs to be said. Just cause you nooblets haven't been around long enough to see a world larger than 5x5 doesn't mean they haven't existed.

If the world edges did "wrap around" (the American term for it, not sure if it's universal), then those issues would be:

What if there were a claim extending over the edge? What side would it go to? It's even more of a problem with a village claim and flags/banners.

What if someone built a wall overlapping the edge? Would it get split?

what if someone built a house overlapping the edge?

Suppose more could be listed, but I think that's enough. Solve those three problems, and you can probably solve them all.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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crevank
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Re: Make the world round

Post by crevank »

MagicManICT wrote:
Onionfighter wrote:If the world isn't flat, it cannot be expanded without problems.
All the more that needs to be said. Just cause you nooblets haven't been around long enough to see a world larger than 5x5 doesn't mean they haven't existed.

If the world edges did "wrap around" (the American term for it, not sure if it's universal), then those issues would be:

What if there were a claim extending over the edge? What side would it go to? It's even more of a problem with a village claim and flags/banners.

What if someone built a wall overlapping the edge? Would it get split?

what if someone built a house overlapping the edge?

Suppose more could be listed, but I think that's enough. Solve those three problems, and you can probably solve them all.
Mother of cheese, Pande's boarders...
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My color is Green
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sabinati
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Re: Make the world round

Post by sabinati »

the largest a world has ever been was 55km x 55km, which is roughly the size of Luxembourg
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burgingham
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Re: Make the world round

Post by burgingham »

Luxembour can be a pretty vast land though if it is only populated by a few thousand people. Not that i want to justify making the world a globe with this argument. Just saying.
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sabinati
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Re: Make the world round

Post by sabinati »

Image
just sayin
Harthal
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Re: Make the world round

Post by Harthal »

MagicManICT wrote:
Onionfighter wrote:If the world isn't flat, it cannot be expanded without problems.
All the more that needs to be said. Just cause you nooblets haven't been around long enough to see a world larger than 5x5 doesn't mean they haven't existed.

If the world edges did "wrap around" (the American term for it, not sure if it's universal), then those issues would be:

What if there were a claim extending over the edge? What side would it go to? It's even more of a problem with a village claim and flags/banners.

What if someone built a wall overlapping the edge? Would it get split?

what if someone built a house overlapping the edge?

Suppose more could be listed, but I think that's enough. Solve those three problems, and you can probably solve them all.
'You can't build that there.'

Problem solved? Just have narrow strips of land at the edges to be connected that doesn't allow for anything to spawn or placed on it. It would look weird and unnatural BUT it works.
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Howlingnorth
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Re: Make the world round

Post by Howlingnorth »

MagicManICT wrote:
Onionfighter wrote:If the world isn't flat, it cannot be expanded without problems.
All the more that needs to be said. Just cause you nooblets haven't been around long enough to see a world larger than 5x5 doesn't mean they haven't existed.

If the world edges did "wrap around" (the American term for it, not sure if it's universal), then those issues would be:

What if there were a claim extending over the edge? What side would it go to? It's even more of a problem with a village claim and flags/banners.

What if someone built a wall overlapping the edge? Would it get split?

what if someone built a house overlapping the edge?

Suppose more could be listed, but I think that's enough. Solve those three problems, and you can probably solve them all.
If it wrapped around there would be no borders, therefore a problem like that wouldnt exist
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bmjclark
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Re: Make the world round

Post by bmjclark »

It'd be cool, but it'd probably be annoying to implement on the devs part. And of course, like mentioned, if they decided to expand the world it might cause issues.
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hazzor
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Re: Make the world round

Post by hazzor »

bmjclark wrote:It'd be cool, but it'd probably be annoying to implement on the devs part. And of course, like mentioned, if they decided to expand the world it might cause issues.
wake up one morning to find your neighbour aint so close anymore and your village has a rather significant gap in it :lol:
Oh boy, here I go cheesemaking again...
mvgulik
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Re: Make the world round

Post by mvgulik »

The grass on the other side of the hill always looks greener. ... Even if there is no grass there.

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