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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: To the Dis
dis is actually a messy sprawling clusterfuck
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: To the Dis
Only seen those pics op posted. Idol area is similar as are plots. As for the big shape got no clue.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: To the Dis
The minimap pic of Dis is actually a square too afaik.
I mean it is probably pretty standard american town design where most towns were built from scratch like that while european towns kinda grew "naturally". I would like towns to evolve in the european style in HnH too, but it would look ugly because of the way things are built in game and because of the lack of variety.
Edit: Well the general layout was the sqaure, then they added shit everywhere apparently:

Yeah and we came up with the design. Well, Warrri did.bmjclark wrote:Implying every single town in the game doesn't look the exact same now a days.
I mean it is probably pretty standard american town design where most towns were built from scratch like that while european towns kinda grew "naturally". I would like towns to evolve in the european style in HnH too, but it would look ugly because of the way things are built in game and because of the lack of variety.
Edit: Well the general layout was the sqaure, then they added shit everywhere apparently:

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LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: To the Dis
Discuss?
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: To the Dis
Yup, looks just like Pande/Sodom.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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ArvinJA
- Posts: 1255
- Joined: Sun Mar 20, 2011 1:02 pm
- Location: Sweden
Re: To the Dis
Quite cool, don't care if it's original or not if you can present your chain of reasoning for choosing that particular design. So, please explain why you went for that.LadyGoo wrote:![]()
Discuss?
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
And I'm tired of walking these streets
To a room with its cupboards bare
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: To the Dis
I really like how Dis looks. Though, my first and only time boating by it all i could think was "jesus fucking christ that is big"
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Koru
- Posts: 344
- Joined: Sat Aug 07, 2010 11:06 am
Re: To the Dis
Wall patrols are form of punishment?
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: To the Dis
The general concept is the same, yes. I am not saying that our idea was particularly original. It is more or less common sense in a game where you have to distribute things by profession or posession and everything is divided in squares. Still we were the first to do it in such an organized manner and I will not stop calling everyone else a copycatValten21 wrote:Yup, looks just like Pande/Sodom.
Krugers layout for Orlais, now that was original. I would like to build more towns like that and I hope Lil will be up for such a task too as soon as it is viable again to build an actual town and not a waste of time.


Only started building it, I visited it once and that thing was huge.
Edit: Interesting. Now that I look at it even here the general Wayneville concept applies with the central square and the public areas surrrounding it etc and then the personal plots/work areas former the outer rings. Same in Dis btw.
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mvgulik
- Posts: 4101
- Joined: Fri May 21, 2010 2:29 am
Re: To the Dis
Looks like a Rose(Dis) to me.
... With sharp thorns I might add. ...
... With sharp thorns I might add. ...