BWs in Vaults Weakened, VClaim showing extra info...

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Federico
Posts: 136
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Location: Argentina

BWs in Vaults Weakened, VClaim showing extra info...

Post by Federico »

Ideas being suggested here:
Brick walls in small vaults weakened
Village claims showing information on buildings
Livestock Brading

Brick walls in small vaults weakened:
BW receives it full soak and "Can only be rammed" condition when there's a certain amount of bricks in the village claim, say 1500. Initial corner posts counting as something small, say 150☼ (☼ = Units), to prevent hearth vault makers from just setting corner posts in the back.

This is to prevent the 4 Corner post, 6 statues and 30 segments vaults that can be easily made in a mountain. If the vclaim doesn't has a large enough BW, It soak becomes the one of a strongbox, discouraging the vault usage and enforcing criminals to get their HF in a large village that would have their BWs at full strenght.

+ Encourages village style
+ Easier for Vaults to be attacked
+ Prevents Near Invulnerable vaults.
- Thinking of values the walls needs to be fully operational.

Village claims showing information on buildings:
Right clicking the idol as a member should provide another option: Information, which informs the Name of Fellow Villagers, Materials put into walls (Palisade: 500☼, Brick wall: 1500☼, Cattle Owned (Added by marking them).

Livestock Branding
"The act of marking livestock with fire-heated marks to identify ownership has origins in ancient times". -Wikipedia :oops:
Basically, a villager uses a Branding Iron on livestock, marking them show the name of the Village in their cattle info, permanently. When a branded animal is outside the village claim, it's just marked as "Missing", until it reenters the village or it's marked as dead by the LS/Chieftain.

Example:
Village A brands a cow. Village B raids A and steals the cow. Village A later breaks into B, located the cow branded by them, they're allowed to take said cow without leaving any scents at all.

Any suggestion/Improvement you would like to add?
rip haven
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Oddity
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Location: BC, Canadia

Re: BWs in Vaults Weakened, VClaim showing extra info...

Post by Oddity »

Federico wrote:BW receives it full soak and "Can only be rammed" condition when there's a certain amount of bricks in the village claim, say 1500. Initial corner posts counting as something small, say 150☼ (☼ = Units), to prevent hearth vault makers from just setting corner posts in the back.

This is to prevent the 4 Corner post, 6 statues and 30 segments vaults that can be easily made in a mountain. If the vclaim doesn't has a large enough BW, It soak becomes the one of a strongbox, discouraging the vault usage and enforcing criminals to get their HF in a large village that would have their BWs at full strenght.
Easy enough to just build random brickwall shit somewhere else under the village claim.
Federico wrote:Right clicking the idol as a member should provide another option: Information, which informs the Name of Fellow Villagers
We've been waiting for a "village kin-list" for years.

The branding thing seems pointless. Raiders just murder livestock 99% of the time, and the other 1% of the time the raided people will never take it back.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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MagicManICT
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Re: BWs in Vaults Weakened, VClaim showing extra info...

Post by MagicManICT »

/me points at forum rules....

Inb4lock.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Kaios
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Re: BWs in Vaults Weakened, VClaim showing extra info...

Post by Kaios »

hey maybe I'll just build 5 initial cornerposts on the village claim
ImAwesome
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Joined: Sat Sep 10, 2011 4:35 pm

Re: BWs in Vaults Weakened, VClaim showing extra info...

Post by ImAwesome »

besides amount of materials needed, whats to stop a guy frompaving a mudflat near a clay node, building initial cp right beside thier hf and spiraling a wall around it? easilly getting your 1500 bricks since it takes:

300 bricks initial post
10 bricks per section
50 bricks per corner

I do like the idea of members list on idol...

and as already stated cows are killed
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SacreDoom
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Re: BWs in Vaults Weakened, VClaim showing extra info...

Post by SacreDoom »

MagicManICT wrote:/me is stating the obvious.
Fixed.

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