sleeping problem

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noobbz
Posts: 4
Joined: Fri Jan 06, 2012 5:25 pm

sleeping problem

Post by noobbz »

when i go to sleep my charecter just stands over the bed and douse nathing
i know it should log me out
but instend i cand do anything i just stand over the bed
what should i do?
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bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: sleeping problem

Post by bmjclark »

That's just a display bug, your char should be logged out. You can just close the client with the X
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
noobbz
Posts: 4
Joined: Fri Jan 06, 2012 5:25 pm

Re: sleeping problem

Post by noobbz »

thats the problem
my charecter isent logging out when i go to sleep
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: sleeping problem

Post by MagicManICT »

If the character is engaged in combat at all, it won't log out. Otherwise, there is a ten second delay after closing the client or going to sleep before being logged out.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
mvgulik
Posts: 4102
Joined: Fri May 21, 2010 2:29 am

Re: sleeping problem

Post by mvgulik »

The "not being able to do anything anymore" part is a client/server(?)/...? bug.

- If the sleep action is proceeding normally:
-- The client will drop back to the User-login screen, at ones. (whiteout waiting for the current 4 to 5 second jump/log-out delay.) (That's Client behavior!. Character will stay in game until jump/log-out delay has passed.)
- If not [1]. The client generally ends up in a locks up state, and there is a change the character is also not being logged off. (until the server auto-logs-off the character due to character/user inactivity.)

[1]: Wait a few seconds, as sometimes the log-off action takes a view seconds. (not related to jump/log-out delay)

Not having your characters inventory open seem to lower the change a log-off lockup happening.
+ Not trying to log-off to fast after starting the client (?) and/or after the User/Character login.

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