Um, yes. I do know. That's why I added that edit.sabinati wrote:you can copy maps you knowPeter wrote:...
EDIT:
A thought occurs;
By plowing small patterns into the ground before mapping the area, you can create an indelible watermark, like the fake roads in some real maps. If you see a map you didn't sell that has the watermarks, you can trace it down to the real criminal
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Peter
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
Surprise.
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sabinati
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
how would that help?
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Peter
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
If you find a map of an area that you yourself have mapped, normally you can't be sure if it was your map, a copy of your map, or someone else's work. This way, you can just check for your "watermark", and if it is present, then it's a map you made, and may now freely prosecute the person who sold you the map.
Surprise.
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niltrias
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
...unless that person got it from someone who lied and told them that he had made it
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Delamore
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
Or you know made it during the long period between map updates when the minimap still had the watermark.Peter wrote:If you find a map of an area that you yourself have mapped, normally you can't be sure if it was your map, a copy of your map, or someone else's work. This way, you can just check for your "watermark", and if it is present, then it's a map you made, and may now freely prosecute the person who sold you the map.
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Ruggan
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
Or changed the pixels.
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Machenoid
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
/support, for do-something-photoshop-can't map item features
[Edit - And of course, in order to make it even more useful when you click on a map and have the character physically walk there, that the player be actually capable of passing through whatever obstacles there are. I'm looking at you, impassable non-shallow rivers!]
[Edit - And of course, in order to make it even more useful when you click on a map and have the character physically walk there, that the player be actually capable of passing through whatever obstacles there are. I'm looking at you, impassable non-shallow rivers!]
The Dwarf is making a plaintive gesture. He doesn't really care about anything any more.
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jorb
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
I agree that the maps need improvment in game. I personally clip together local maps in paintshop -- third party -- because I can't stand the low resolution of the regional maps. The lack of markers for good resources/other arbitrary points of potential interest also limits their use, as well as the aching buttload of inventory space needed to handle several local maps. The problem is that the client would basically need a small paintshop of its own if all the functionalities I get with psp are to be available in game, which is something I do not have the heart to ask loftar to do.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Jackard
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
cant you just add scrollbars to the map window or something
why arent windows resizable btw
why arent windows resizable btw
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Ruggan
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Re: Mapmaker, Mapmaker, make me a Mapmaker!
jorb wrote:I agree that the maps need improvment in game. I personally clip together local maps in paintshop -- third party -- because I can't stand the low resolution of the regional maps. The lack of markers for good resources/other arbitrary points of potential interest also limits their use, as well as the aching buttload of inventory space needed to handle several local maps. The problem is that the client would basically need a small paintshop of its own if all the functionalities I get with psp are to be available in game, which is something I do not have the heart to ask loftar to do.
Combine these two and you're going in the right direction. Allow us to clip together maps at will and scroll/zoom. That would be a huge step in the right direction.Jackard wrote:cant you just add scrollbars to the map window or something
why arent windows resizable btw