Botting Tutorials for Newbies DEBATE

General discussion and socializing.
User avatar
Jester87
Posts: 195
Joined: Mon Dec 12, 2011 8:19 am
Location: Hell

Re: Botting Tutorials for Newbies

Post by Jester87 »

burgingham wrote: The devs have stated that they have no interest in investing time to police their own game and that even if they had that time to spare they would avoid intervening because of the double-edged sword that is justice in a videogame.
Yeah, so it is left to the community, which is in part why I started the thread in the first place. It seems, though, that no one gives a shit anymore if bots become super accessible. At least right now it requires some knowledge of Java to understand how the scripts work. Your average newbie 15-20 year old playing this game probably doesn't have the knowledge to figure it out. So what happens when I release easy tutorials to level the playing field? I guess we'll just wait and see.

Again, its not that I WANT this to be the norm, my hand is simply forced.
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark

Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831

Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
User avatar
burgingham
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: Botting Tutorials for Newbies

Post by burgingham »

Do it. Can only help to level the playing fields. It is what Alg did too with his autohearthing and well you gotta deal with the hate, but you are doing the right thing.
User avatar
Flame
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Botting Tutorials for Newbies

Post by Flame »

forced...?

When someone will aim a gun on your mouth, you'll be forced. Until then, all what you do, is your own decision and responsability. You know the conseguence, you know the gain, the loss, the risk, you can know everything now because you've saw several other example of what this will become.

So you'r decision is ALL you'r fault. No one else.
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Botting Tutorials for Newbies

Post by jordancoles »

You're not being FORCED into anything as Flame said, no one is holding you down forcing you to post things that you feel will even an already broken playing field.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Botting Tutorials for Newbies

Post by bmjclark »

Potjeh wrote:I think they should just get rid of the whole "0 defence weight while moving" thing, because it wasn't a good idea to begin with. Penalty, sure, but flat out instakill is just wrong. Combat should be about player skill, and reflexes ain't a skill.
0 defensive weight isn't even that bad if swords wouldn't just 1 shot people as long as u have full martial. Gonna be honest, i think the getting 1 shot due to sword damage sticks out more to me then 0 defensive weight. It's one thing to mess up and take a hit for 100, but taking one for 1000 is a whole other story. I don't really have a solution to it though, because flat out reducing damage on soldier swords would give them the Rbow treatment i'm sure. Perhaps penetration and damage done reduced? So swords won't one shot you, but still be effective to do damage. Also, it would abolish the issue of swords being completely and utterly useless at the start of a world.

I don't necessarily disagree though. Though i still stand by there is really no reason to get hit moving in combat. You have to take into account the issues that could arise in a chase as well, if someone can just keep running because you don't break their defense bar there's a problem too.

just some thoughts, feel free to pick them apart ;)
Last edited by bmjclark on Tue Jan 10, 2012 11:43 pm, edited 3 times in total.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Botting Tutorials for Newbies

Post by krikke93 »

Why not? Doesn't make a big difference anyway. It's even more fair.
Hope you have a great day
User avatar
hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Botting Tutorials for Newbies

Post by hazzor »

i'd not consider using them but i guess it would make the world more populated, albeit with machines
Oh boy, here I go cheesemaking again...
User avatar
Flame
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Botting Tutorials for Newbies

Post by Flame »

When you play a game and then you stop to play that game to let it be played by your pc, trust me, something is going wrong in your mind and in that game.
User avatar
_Gunnar
Posts: 1430
Joined: Thu Dec 22, 2011 1:15 pm

Re: Botting Tutorials for Newbies

Post by _Gunnar »

Flame wrote:When you play a game and then you stop to play that game to let it be played by your pc, trust me, something is going wrong in your mind and in that game.
Image
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Botting Tutorials for Newbies

Post by jorb »

I would be super curious to find out what people are actually using bots for, truth be told. Whenever we've looked at the user statistics an overwhelming majority of the users seem to come from unique IP-addresses, which I've taken as an indication that the world is at least to a very large extent populated by actual players (IP-address is a very heuristic data point in the context, of course, but nevertheless). Foraging seems like an obvious application for bots, especially given how hearth fires work presently, farming I would also assume is being botted to one extent or another.

I think the idea that client modifications should not be released because they break the game is a bit silly. If client modifications can break the game then the game deserves to be broken.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose

Return to “The Inn of Brodgar”