It might be a bit too life-like, though, and take the game from the already difficult and complex straight to unenjoyable.jorb wrote: Contagious diseases that actually spread from player-to-player contact would, for example, be a whole bundle of fun. That being said It obviously cannot be *instead* of dying. It should if anything be precisely a way *to* die.
Of course, if, in the opinion of our esteemed devs, players aren't dying often enough (and in my opinion, we aren't), this would be a good way to solve that. Live in a village? At higher risk for getting the plague!!
