cmon w7, water tile terraforming and bridges and no teleportation!!
bridges with a watergate 'and' a bridge gate would be awesome, mind you without the bridge gate is fine too
-
samual82
- Posts: 83
- Joined: Thu Jun 17, 2010 11:57 pm
-
ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
Water terraforming has some chance of getting into HnH, but not something to expect in the near future.samual82 wrote:cmon w7, water tile terraforming and bridges and no teleportation!!
bridges with a watergate 'and' a bridge gate would be awesome, mind you without the bridge gate is fine too
Bridges will never happen. They have been asked so many times and rejected every time, notice the trend?
And for the removal of teleportation, there needs to be changes made to the current state before it could come in.
Inactive
-
samual82
- Posts: 83
- Joined: Thu Jun 17, 2010 11:57 pm
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
only thing i see that needs to be done before removing teleporting is a quicker means of transportation, and what better way than with canals for boating better. teleport enables large grief nations to place a phoney vclaim 4 or 5 per super grid with an xroad, so they can practically raid the whole map without having to travel all that way, just smoke a pipe and get into the wine, take that away, and all you have to do is either move away when one sets up near you, and trade with those daring enough to live near a major node, unless you have a hidden node that proffesional raiders dont know about... pfft temporary situation
-
dotso040
- Posts: 13
- Joined: Sat Jan 21, 2012 9:11 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
Well in the time this game is set they had moats and drawbridges......
loftar wrote:DDDsDD999 wrote:Die world die.I'll ban you personally. ^^Katniss wrote:W7.
-
ApocalypsePlease
- Posts: 1164
- Joined: Mon Jun 27, 2011 12:52 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
That is a really weak argument.dotso040 wrote:Well in the time this game is set they had moats and drawbridges......
As I said before (and clearly need to repeat for some apparent reason) bridges will never happen.
Inactive
-
Kriegwolf
- Posts: 203
- Joined: Thu Mar 25, 2010 11:30 pm
- Location: Moscow, Russia
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
You're not quite right. Overhaul can bring us a two-layered world.
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
Are you Jorbtar? Do you know the mind of Jorbtar? Neither of them has once said will there never be bridges, only that they aren't possible with the way the game is currently designed. Who the hell knows what they're going to do with things after Salem comes out.ApocalypsePlease wrote:
As I said before (and clearly need to repeat for some apparent reason) bridges will never happen.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
JorbtarMagicManICT wrote: Who the hell knows what they're going to do with things after Salem comes out.
Hope you have a great day
-
TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
Terraforming wont happen its sad to say ;/
But the Pond idea would be great
But the Pond idea would be great
Discord: XiliX#2791
-
cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Fish Ponds/Formable water spots (A cont. of Small Lakes)
Pretty sure loftar made a very specific post about how bridges would break the game as it's currently designed (separating the flat game world into vertical sections so that two objects could occupy the same space [think hearthling crossing over top of bridge and hearthling boating directly under him]) that at the very least would require a massive rewrite of how things are handled.MagicManICT wrote:Are you Jorbtar? Do you know the mind of Jorbtar? Neither of them has once said will there never be bridges, only that they aren't possible with the way the game is currently designed. Who the hell knows what they're going to do with things after Salem comes out.ApocalypsePlease wrote:
As I said before (and clearly need to repeat for some apparent reason) bridges will never happen.
EDIT: Oops sorry I misread your post. Read "only" as "or".