Ideas do nothing, only actions based on ideas can harm.Jackard wrote:oh?farmchamp wrote:Ideas never killed anyone.
-
farmchamp
- Posts: 207
- Joined: Fri Aug 14, 2009 1:32 am
Re: Custom Items, not as imposible as you think!
OhNiner - Farmer, hunter, wanabee thief and general noob.
-
g1real
- Posts: 881
- Joined: Sun Aug 09, 2009 10:30 am
- Location: You are now breathing manually.
Re: Custom Items, not as imposible as you think!
"Not as impossible as you think!"CG62 wrote:I doubt the OP intended this to be added RIGHT NOW, sometime after the LP and Combat system overhaul, new buildings, and all the other awesome shit J&L are planning to implement.Delamore wrote:It isn't too hard, but currently that is what is preventing this type of system. Loftar feels that it is not worth the time compared to other things so he's working on them now.s.
Vanity items always come last.
"Haven & Hearth is an amazing game, but there is nothing ground breaking or never seen before systems in it. Here is my idea, (semi)custom content! Lets say you want a hooded blue cloak with red trim. This would work like equipping an item, except the item is equipping another item. Here is how you would make that cloak."
Delamore made half a good point there.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Custom Items, not as imposible as you think!
making sprites for every color is a really bad idea, cmon now
-
farmchamp
- Posts: 207
- Joined: Fri Aug 14, 2009 1:32 am
Re: Custom Items, not as imposible as you think!
You, my good Jackard, have bad reading. It would be one sprite, a white one, and there is a simple java code that can change the color. Also, I admit, H&H has quite a few never before seen things. But no need to go all apeshit on me, I love this game!
OhNiner - Farmer, hunter, wanabee thief and general noob.
-
theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Custom Items, not as imposible as you think!
Where did the idea of one sprite per colour come in?
I thought the OP was talking about splitting up pieces of clothing into several sprites that can be swapped around and, more importantly, separately color shifted.
I thought the OP was talking about splitting up pieces of clothing into several sprites that can be swapped around and, more importantly, separately color shifted.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Custom items, not as impossible as you think!!
someone else had brought it up, i forget who
also,
also,
lolHaven & Hearth is an amazing game, but there is nothing groundbreaking or never-seen-before systems in it. Here is my idea, *insert something used in many other games here*
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Custom items, not as impossible as you think!!
I was rather disappointed in this thread actually, thought it might be something interesting like the customized crafting i mentioned in in my item quality thread
instead its yet another post on dye, with a misnomer and stating the obvious (hey devs if you want to dye things!! you need a base color that can be dyed!!! GENIUS)
instead its yet another post on dye, with a misnomer and stating the obvious (hey devs if you want to dye things!! you need a base color that can be dyed!!! GENIUS)
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Custom Items, not as imposible as you think!
I'd like to argue that Haven has several systems that are fairly unique. But, of course, I'm biased.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Custom Items, not as imposible as you think!
Just want to make sure... is this the thread where you get to steamroll other people's ideas, be a smart-ass and generally behave like a fucking asshole? It seems particularly bad here, but quite common in other threads too.
Being able to hide behind your monitor, away safely from those that you are critisizing doesn't make you an instant hero. If you have to critisize, make it constructive... or SHUT THE FUCK UP - you're rude and annoying!
Being able to hide behind your monitor, away safely from those that you are critisizing doesn't make you an instant hero. If you have to critisize, make it constructive... or SHUT THE FUCK UP - you're rude and annoying!
factnfiction101 wrote:^I agree with this guy.
-
Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Custom Items, not as imposible as you think!
yes perhaps you would see less of that if the suggestions werent so very banal