Dis is moving fast

Forum for discussing in game politics, village relations and matters of justice.
devicuse
Posts: 16
Joined: Mon Jan 02, 2012 4:42 am

Re: Dis is moving fast

Post by devicuse »

_Gunnar wrote: (b) some of what you are saying is true of the real world as well... its not broken that bigger, more organized and unified groups of people do better.
Nah, I'd say that it's pretty broken. Have fun voting between 2 parties both in the pocket of the same corporations when you next have an election.

As far as a game goes, big groups doing well is fine but if it completely destroys the smaller players it doesn't work. The loss of social mobility is a bad thing on society and in a game it ruins it because effectively it removes the ability for a lot of people to win. If you combine that with the inability of small factions to fit below the raider by constraining themselves and not being a threat you have a problem. The predator/prey relationship doesn't exist, this is a child stomping ants because they're bored (I used to do that). The problem is that the ants are players and if they're repeatedly stomped they'll just leave. (inb4 fuckyouImananteater.jpg)

People are being raided for no gain. People should be able to sit out on a fairly crappy bit of land with low quality resources and play without the mega alliance just bulldozing them for no reason. Maybe some lower level raiders might hit you, but the sort of people you can aspire to ever be able to stop. As far as it stands, you might as well just have a volcano spawn on the village and incinerate everyone instantly for all many players can do to stop them.

I've been lucky so far. However there have been raids all over my area. The resources are crap, there's nothing worth taking but there's been palibashers alarmingly close. Of course I suspect in this case it also has something to do with all the nub villages on my coastline. I'm tempted to sack them myself just so they stop drawing raiders in towards my own hermitage by virtue of making people step onto the chunk of land I live in and wonder if there's more inland. Hell, most of them don't even have palisade. Or anything of worth either.

Oh and a) doesn't apply to combat skills does it?
Kelvik
Posts: 3
Joined: Fri Jan 20, 2012 1:27 am

Re: Dis is moving fast

Post by Kelvik »

Krikke I just wanted to say "thanks" for robbing my cabin and stashing my chests behind your palisade before you left the area.

Thanks.

~Tenbears

PS - Your footprints are stinky.
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scorrn
Posts: 12
Joined: Sun Dec 19, 2010 5:36 am

Re: Dis is moving fast

Post by scorrn »

If you're havin' Dis problems, I feel bad for you, son.
Dust
Posts: 37
Joined: Tue Dec 20, 2011 1:47 am

Re: Dis is moving fast

Post by Dust »

_Gunnar wrote:(a) sqrt(q/10) is not linear progression
Just because a simple quality equation has a decrease over higher Qs it dosent change that fact that this game has a very strickt and linear progress.

Larger factions always will trunk younger factions. If you honestly can tell me that anyone has a chance against the larger factions in this game right now then stick to that sily belief and see were HnH will lead.

You dont even have the chance of outruning or hiding from them. This game is truly tailored towards the aggressors and we all know were that will lead.
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nerdyaf
Posts: 159
Joined: Fri Jan 28, 2011 3:30 pm
Location: Earth.

Re: Dis is moving fast

Post by nerdyaf »

There should be a cap on village claims to stop this.. I was based across the river from the actual dis village buildings. I traveled every direction and dis is huge. I never seem to get further enough away til i find them again and they aren't a square..
Potatoes are life.
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hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Dis is moving fast

Post by hazzor »

nerdyaf wrote:they aren't a square..

they're a thing... with tentacles
Oh boy, here I go cheesemaking again...
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nerdyaf
Posts: 159
Joined: Fri Jan 28, 2011 3:30 pm
Location: Earth.

Re: Dis is moving fast

Post by nerdyaf »

hazzor wrote:
nerdyaf wrote:they aren't a square..

they're a thing... with tentacles
Haha maybe but they can't be that bad if they wanna expand they is gonna expand maybe the world should be bigger..
Potatoes are life.
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joojoo1975
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Re: Dis is moving fast

Post by joojoo1975 »

scorrn wrote:If you're havin' Dis problems, I feel bad for you, son.
cause i got 99 problems but dis ain't one
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gentleman_squid
Posts: 140
Joined: Sun Jan 29, 2012 8:39 pm

Re: Dis is moving fast

Post by gentleman_squid »

joojoo1975 wrote:
scorrn wrote:If you're havin' Dis problems, I feel bad for you, son.
cause i got 99 problems but dis ain't one
I got the dis patrol out whilst I fish, oh noes,
Foes that wanna make sure my wicker basket's closed,
Sacredoom for president!
crfernald wrote:The little shit would probably have cripples perma-banned from life by execution for abusing chairs with wheels instead of dragging themselves around with their arms.
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Brute ... Dead .. Force summoned
all i have left now is a 140 Farmer.
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joojoo1975
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Re: Dis is moving fast

Post by joojoo1975 »

Mod Critics, they say he's "Noob Killin Woes"
I'm from world 2 Stupid, what Q crops are those










(damn Squid posted while i was editing, (golf clap))

Oh hell, i feel an Epic thread about to Erupt!
Last edited by joojoo1975 on Fri Feb 10, 2012 7:45 pm, edited 3 times in total.
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