Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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xpuma20x
Posts: 9
Joined: Wed Feb 09, 2011 4:42 am
Location: Louisiana

Re: Game Client modified by Ender

Post by xpuma20x »

Veselana wrote:Hello, I recently started playing HnH but i thought why not give Ender's client a try.because of the low fps I get with the normal launcher for intervals of 2-5 min every 10-15 mins
.thing is I get the same problem as the guy above me (xpuma20x) .. he said he fixed it by returning to a previous version of the driver ....which driver would that be.?? java??.. just to point out I downloaded the client for 32 (have a 32bit vista) got the updater... edited this to the .bat file

Code: Select all

.\updater\HnH_updater.exe
"C:\Program Files\Java\jre6\bin\JAVA.EXE" -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se

and I get to the select char screen. i click play and its the last thing it'll let me do .. where you logged off .by your hearth fire - do nothing in fact they make the client freeze, create new character freezes also...

what to do


I rolled back my video card driver. If you are on Windows 7, do the following:

1) Start
2) Control Panel
3) Hardware and Sound
4) Under Devices and Printers, select Device Manager
5) Display adapters (click the small arrow to the left of the words)
6) Right click the video card name
7) Properties
8) Driver Tab
9) Rollback driver
And then I says, "Tell me I'm wrong!" And she says, "I can't baby, cause you're not!"
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

xpuma20x wrote:I rolled back my video card driver. If you are on Windows 7, do the following:

How about adding your video card data. Type, model, etc, and the used driver version(s) ... if your going to advice a video driver rollback on someone ... whiteout even knowing anything about there system hardware.
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)

- The top (terminal) error part (before closing client) was consistently triggered by opening the skills screen. (character stats screen 3)
- The bottom error part (after closing client) was also consistently triggered, even if the opening of the skills screen part was skipped.

- Unclear what triggered it. (last know action on this character was grinding wheat seeds to flower.)
- Also uncleared what cleared it up again. Other than time and a involuntary computer restart. (power outage while playing around with it (CLick-Bzzssss :shock: ), and it was gone when I got back to it hours later.)
-- Clearing + deleting belt file(s) did at least nothing to change anything.

Code: Select all

--- = before closing client ---
javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.layer(Resource.java:1016)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:481)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:1)
        at java.util.TimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.CharWnd$SkillList.draw(CharWnd.java:501)
        at haven.Widget.draw(Widget.java:290)
        at haven.Widget.draw(Widget.java:290)
        at haven.Window.draw(Window.java:140)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:113)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        at java.lang.Thread.run(Unknown Source)
Exception in thread "Haven UI thread" javax.media.opengl.GLException: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
        at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
        at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
        at haven.HavenPanel.uglyjoglhack(HavenPanel.java:363)
        at haven.HavenPanel.run(HavenPanel.java:392)
        at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.layer(Resource.java:1016)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:481)
        at haven.CharWnd$SkillList$1.compare(CharWnd.java:1)
        at java.util.TimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.TimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.CharWnd$SkillList.draw(CharWnd.java:501)
        at haven.Widget.draw(Widget.java:290)
        at haven.Widget.draw(Widget.java:290)
        at haven.Window.draw(Window.java:140)
        at haven.Widget.draw(Widget.java:290)
        at haven.RootWidget.draw(RootWidget.java:113)
        at haven.UI.draw(UI.java:150)
        at haven.HavenPanel.redraw(HavenPanel.java:268)
        at haven.HavenPanel$1.display(HavenPanel.java:91)
        at com.sun.opengl.impl.GLDrawableHelper.display(GLDrawableHelper.java:78)
        at javax.media.opengl.GLCanvas$DisplayAction.run(GLCanvas.java:435)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:194)
        at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
        at java.awt.event.InvocationEvent.dispatch(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.awt.EventQueue$3.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        at java.lang.Thread.run(Unknown Source)

--- + after closing client ---
Exception in thread "Haven main thread" java.lang.RuntimeException: Delayed error in resource gfx/hud/skills/hunting (v3), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
        at haven.Resource.checkerr(Resource.java:1133)
        at haven.Resource.compareTo(Resource.java:1025)
        at haven.Resource.compareTo(Resource.java:74)
        at java.util.ComparableTimSort.countRunAndMakeAscending(Unknown Source)
        at java.util.ComparableTimSort.sort(Unknown Source)
        at java.util.ComparableTimSort.sort(Unknown Source)
        at java.util.Arrays.sort(Unknown Source)
        at java.util.Collections.sort(Unknown Source)
        at haven.Resource.dumplist(Resource.java:1181)
        at haven.MainFrame.main2(MainFrame.java:296)
        at haven.MainFrame.access$100(MainFrame.java:52)
        at haven.MainFrame$6.run(MainFrame.java:327)
        at java.lang.Thread.run(Unknown Source)
Caused by: haven.Resource$LoadException: Wrong res version (5 != 3)
        at haven.Resource.load(Resource.java:1056)
        at haven.Resource.access$300(Resource.java:74)
        at haven.Resource$Loader.handle(Resource.java:471)
        at haven.Resource$Loader.run(Resource.java:450)
        ... 1 more
(Press a key to continue. . .)
User avatar
xpuma20x
Posts: 9
Joined: Wed Feb 09, 2011 4:42 am
Location: Louisiana

Re: Game Client modified by Ender

Post by xpuma20x »

mvgulik wrote:
xpuma20x wrote:I rolled back my video card driver. If you are on Windows 7, do the following:

How about adding your video card data. Type, model, etc, and the used driver version(s) ... if your going to advice a video driver rollback on someone ... whiteout even knowing anything about there system hardware.


I didn't "advise" them to do it, they asked which driver I rolled back, I told them which and how I did it.
And then I says, "Tell me I'm wrong!" And she says, "I can't baby, cause you're not!"
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

Mmm, Yea, I see. (java driver :? )
User avatar
EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

mvgulik wrote:Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)
Both errors are same - wrong resource version. It looks like some server problem, try to load default client. Similar errors appeared before, but usually with other resources. Though if I'm not mistaken, hunting had this problem too.
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

EnderWiggin wrote:
mvgulik wrote:Just dropping a (still mystifying) error that cropped up, and that kept lingering around, on one of my characters. (only tested on one (Ender-)client. Ergo: not sure if error had any direct relation to current client settings/setup/etc.)
Both errors are same - wrong resource version. It looks like some server problem, try to load default client. Similar errors appeared before, but usually with other resources. Though if I'm not mistaken, hunting had this problem too.

I think that in this case the error would have stopped/gone the moment I would have done a default client log-on with that character. Could not test that in this case, but in similar cases (also hunter-resource type errors, but not identical error logs.) that was the general behavior.
(I'm having the feeling some data corruption (no res/cache file corruption, well ...) might be playing a role here. But that's just a feeling / wild guess.)
jaina
Posts: 15
Joined: Tue Feb 22, 2011 10:24 pm

Re: Game Client modified by Ender

Post by jaina »

Hello,

I'm sorry, I didn't read everything in this topic, but this morning I noticed problems with the client. I'm running it + logging (on the home page where we can select the character) without any problem, but when I click on my character the screen is just frozen.
I tried the default client and it's working.

Is there a problem with the ender client ? Is there an updating or do I have to do it myself?

Thank you and sorry if it's not the first time that someone asks you this ^^'
User avatar
TheTylerLee
Posts: 1604
Joined: Thu Jul 21, 2011 6:00 am

Re: Game Client modified by Ender

Post by TheTylerLee »

jaina wrote:Hello,

I'm sorry, I didn't read everything in this topic, but this morning I noticed problems with the client. I'm running it + logging (on the home page where we can select the character) without any problem, but when I click on my character the screen is just frozen.
I tried the default client and it's working.

Is there a problem with the ender client ? Is there an updating or do I have to do it myself?

Thank you and sorry if it's not the first time that someone asks you this ^^'


are you admitting you did not read all 212 pages of this thread?


anyways you have to update it yourself, atleast read the first post
Discord: XiliX#2791
jaina
Posts: 15
Joined: Tue Feb 22, 2011 10:24 pm

Re: Game Client modified by Ender

Post by jaina »

Ok thanks :p

Edit: I tried to update it but it seems it's not working (I followed the instructions of the first post...)

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