Oh yeah, that shouldn't be too hard. I am pretty busy at the moment, though.TheTylerLee wrote:no i mean
Plow by hand one tile over and over
Jester87's Bot Tutorial For Newbies
Moderator: Phades
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Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Jester87's Bot Tutorial For Newbies
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Jester87's Bot Tutorial For Newbies
any time man no rush =]
i could make it myself if i knew the command for
Use bucket with flask
and the command for Hand plow a tile xD
i could make it myself if i knew the command for
Use bucket with flask
and the command for Hand plow a tile xD
Discord: XiliX#2791
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Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Jester87's Bot Tutorial For Newbies
If you look at the script that comes with the groovy bot download, it uses a bucket with wine I believe. I didn't write original bot code, so I basically have to write scripts through trial and error.TheTylerLee wrote:any time man no rush =]
i could make it myself if i knew the command for
Use bucket with flask
and the command for Hand plow a tile xD
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
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zann0
- Posts: 58
- Joined: Mon Feb 14, 2011 2:02 pm
Re: Jester87's Bot Tutorial For Newbies
Here is the idea a bot that will catch and release a frog. This way we can create shocked frog farm.
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Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Jester87's Bot Tutorial For Newbies
Thats not how it works. You can't turn a frog into a shocked frog. It just spawns as either a frog or a shocked frog. I am working on a script to pick up frogs, but it is a royal pain in the ass because they are invisible.zann0 wrote:Here is the idea a bot that will catch and release a frog. This way we can create shocked frog farm.
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
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zann0
- Posts: 58
- Joined: Mon Feb 14, 2011 2:02 pm
Re: Jester87's Bot Tutorial For Newbies
Really ? I thought that when picked they have a certain percentage to be turned into shocked frogJester87 wrote:Thats not how it works. You can't turn a frog into a shocked frog. It just spawns as either a frog or a shocked frog. I am working on a script to pick up frogs, but it is a royal pain in the ass because they are invisible.zann0 wrote:Here is the idea a bot that will catch and release a frog. This way we can create shocked frog farm.
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Integral
- Posts: 17
- Joined: Sun Jul 11, 2010 6:53 am
Re: Jester87's Bot Tutorial For Newbies
Now I have what many will consider a stupid question, but because I'm one of those people who planted trees around their place to make it look aesthetically pleasing. So I was wondering if there is a way to change the logging script to only cut down a certain type of tree? -cough- Fir & Pine Tree -cough- every time I launch this script the blasted bot likes to make a beeline for a mulberry or an oak! Now please don't mistake me for making demands here, it's just a question and I'd be more than willing to tinker around with the script myself if I knew it were possible. Thanks in advance 
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zann0
- Posts: 58
- Joined: Mon Feb 14, 2011 2:02 pm
Re: Jester87's Bot Tutorial For Newbies
Im certainly oblivious when it comes to programming but I believe that it is possible, If you hold shift and hoover with your mouse around the tree it should show a set of numbers (I think it indicate coordinates) and name of the sprite for example fir tree is gfx/terbjs/trees/fir/fir06 dont know how to do it but it is possibleIntegral wrote:Now I have what many will consider a stupid question, but because I'm one of those people who planted trees around their place to make it look aesthetically pleasing. So I was wondering if there is a way to change the logging script to only cut down a certain type of tree? -cough- Fir & Pine Tree -cough- every time I launch this script the blasted bot likes to make a beeline for a mulberry or an oak! Now please don't mistake me for making demands here, it's just a question and I'd be more than willing to tinker around with the script myself if I knew it were possible. Thanks in advance
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mitchdevano
- Posts: 193
- Joined: Fri Dec 30, 2011 2:13 am
Re: Jester87's Bot Tutorial For Newbies
I'm not very good at writing code or anything like that. Which is why I am asking if someone could make a paving bot, it could be pretty simple.
Is there a way to check the ground tile to see if it is Mudflat, Grass tile or Forest tile?
Scan for a Rock within 50 tiles of h-fire.
Chip stone until full.
Check For mudflat.
Pave Mudflat
Check for Mudflat.
Repeat.
And write another one for a plowed tile? Just curious if its possible.
Is there a way to check the ground tile to see if it is Mudflat, Grass tile or Forest tile?
Scan for a Rock within 50 tiles of h-fire.
Chip stone until full.
Check For mudflat.
Pave Mudflat
Check for Mudflat.
Repeat.
And write another one for a plowed tile? Just curious if its possible.
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Jester87
- Posts: 195
- Joined: Mon Dec 12, 2011 8:19 am
- Location: Hell
Re: Jester87's Bot Tutorial For Newbies
I know you can find a rock because you can search for any objects. You should be able to chip stone as well.mitchdevano wrote:I'm not very good at writing code or anything like that. Which is why I am asking if someone could make a paving bot, it could be pretty simple.
Is there a way to check the ground tile to see if it is Mudflat, Grass tile or Forest tile?
Scan for a Rock within 50 tiles of h-fire.
Chip stone until full.
Check For mudflat.
Pave Mudflat
Check for Mudflat.
Repeat.
And write another one for a plowed tile? Just curious if its possible.
I THINK there is a way to check if a tile is plowed or not, but I don't really know. Your best bet is to look through the original groovybot thread for clues. I didn't make the thing so I don't actually know.
w6: Diet Pepsi (RIP), Mountain Dew (RIP), Peppermint Bark
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
Bot Tutorial for Noobs - viewtopic.php?f=27&t=24881&p=307831#p307831
Mvpeh Song - viewtopic.php?f=7&t=24872
Parchir Song -viewtopic.php?f=7&t=24587
