Regarding skills, attributes, and roles

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Regarding skills, attributes, and roles

Post by MagicManICT »

You can't stop someone from using alts in a f2p game. You can potentially limit the number of characters per account, but because it costs nothing to play, people can make as many accounts as they want. IP blocking or other such tricks? Don't work. Then only a few people make tons of alts that can constantly change their IP addresses. What about those on various forms of broadband that don't have fixed IPs? How do you track how many accounts they have?

Don't hate because you fail to use the same tactics as everyone else. There's nothing game-breaking about alts. What's game-breaking is the fact a player can train as many alts as one can produce for with just one or two characters. Straw Dolls, Shewbread, etc. all make great alt food.

Now, what the hell does this have to do with the OP?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
Vihart
Posts: 210
Joined: Sat Feb 04, 2012 6:53 pm

Re: Regarding skills, attributes, and roles

Post by Vihart »

MagicManICT wrote:You can't stop someone from using alts in a f2p game. You can potentially limit the number of characters per account, but because it costs nothing to play, people can make as many accounts as they want. IP blocking or other such tricks? Don't work. Then only a few people make tons of alts that can constantly change their IP addresses. What about those on various forms of broadband that don't have fixed IPs? How do you track how many accounts they have?

Don't hate because you fail to use the same tactics as everyone else. There's nothing game-breaking about alts. What's game-breaking is the fact a player can train as many alts as one can produce for with just one or two characters. Straw Dolls, Shewbread, etc. all make great alt food.

Now, what the hell does this have to do with the OP?
Sorry i was just commenting on a comment, i dont like the idea of alts but youve made your point.

I dont hate because i fail, i hate because i believe it ruins the game (i choose not to use alts).
Image
User avatar
Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Regarding skills, attributes, and roles

Post by Potjeh »

People have alts because the gameplay is bad, not the other way around.
Image Bottleneck
User avatar
aso11
Posts: 825
Joined: Wed May 12, 2010 11:45 pm
Location: Somewhere over the rainbow

Re: Regarding skills, attributes, and roles

Post by aso11 »

Potjeh wrote:People have alts because the gameplay is bad, not the other way around.
Blasphemy. H&H, bad? Heh.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
User avatar
Vihart
Posts: 210
Joined: Sat Feb 04, 2012 6:53 pm

Re: Regarding skills, attributes, and roles

Post by Vihart »

aso11 wrote:
Potjeh wrote:People have alts because the gameplay is bad, not the other way around.
Blasphemy. H&H, bad? Heh.
Image

Return to “Critique & Ideas”