Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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Vihart
Posts: 210
Joined: Sat Feb 04, 2012 6:53 pm

Re: Game Client modified by Ender

Post by Vihart »

I downloaded the ender client a while ago now but recently ive needed the "hide objects", and i cant use it, i went into the settings and clicked the little boxes but nothing happens why is this?

Also in the meantime could someone tell me any shortcut keys to hide objects (perhaps that might work- always worth a try).
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

options are only for specifying what objects to hide. To actually hide them press CTRL-H
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Vihart
Posts: 210
Joined: Sat Feb 04, 2012 6:53 pm

Re: Game Client modified by Ender

Post by Vihart »

EnderWiggin wrote:options are only for specifying what objects to hide. To actually hide them press CTRL-H
I see,
*feels stupid*

Thanks ender, again - also this mod is fantastic.
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krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Game Client modified by Ender

Post by krikke93 »

I have a little idea for enders client. I don't know if it's possible but it would be useful to see the quality from stuff someone built, like a kiln/barrel/oven etc.
Hope you have a great day
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Nummy
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Game Client modified by Ender

Post by Nummy »

krikke93 wrote:I have a little idea for enders client. I don't know if it's possible but it would be useful to see the quality from stuff someone built, like a kiln/barrel/oven etc.
Proposed many times, and can't be done. It's server side thingie, maybe only local save for your built items but even that is hard to do as coordinates changes every time you log in.
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krikke93
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Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Game Client modified by Ender

Post by krikke93 »

Nummy wrote:
krikke93 wrote:I have a little idea for enders client. I don't know if it's possible but it would be useful to see the quality from stuff someone built, like a kiln/barrel/oven etc.
Proposed many times, and can't be done. It's server side thingie, maybe only local save for your built items but even that is hard to do as coordinates changes every time you log in.
Okay, I guess one has to calculate it every time :roll:
Hope you have a great day
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Nummy
Posts: 489
Joined: Sat Mar 19, 2011 10:01 am

Re: Game Client modified by Ender

Post by Nummy »

krikke93 wrote:
Nummy wrote:
krikke93 wrote:I have a little idea for enders client. I don't know if it's possible but it would be useful to see the quality from stuff someone built, like a kiln/barrel/oven etc.
Proposed many times, and can't be done. It's server side thingie, maybe only local save for your built items but even that is hard to do as coordinates changes every time you log in.
Okay, I guess one has to calculate it every time :roll:
Write JLo a nice letter with your wish and maybe after Salem they might implement it for ya. :)
robin_bobin
Posts: 4
Joined: Tue Feb 14, 2012 9:36 pm

Re: Game Client modified by Ender

Post by robin_bobin »

Shardok wrote:I doubt this is it, but try running it as administrator, or go into command prompt and navigate (with cd <location>) to where the run.bat file is located and just run it by typing "java etc" (the stuff written in run.bat) and try changing as necessary (javaw/java, start/no start, etc)
I uninstal java 31 and install 29. Music begin to play in game, but game still stucks.

I type

start javaw -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

and get some text in console (i attach)
1.png
I type

no start java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

as i understand it is wrong so can u tell me rigft syntax?

I cant downgrade to XP, coz this is not my computer and owner disagree.
If it was mine i even not install 7.
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mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

@Ender:
Just making sure.
The red (hidden-)tree squares, The size of these squares are based on information provided directly (aka: while playing.) by the server ? (Or: if a new tree would be added to HnH, it would automatically have its own (correctly sized) red square.)

TIA

---

@robin_bobin
rigft syntax:

Code: Select all

java -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res

Code: Select all

start javaw -Xms256m -Xmx512m -jar haven.jar moltke.seatribe.se -r ./res
Your problem is not your start-up code. As Ender client starts up ok ... but than just crashes again. (could be a video/opengl driver issue, but as its not your computer ...)
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

mvgulik wrote:The red (hidden-)tree squares, The size of these squares are based on information provided directly (aka: while playing.) by the server ? (Or: if a new tree would be added to HnH, it would automatically have its own (correctly sized) red square.)
If I'm not mistaken, it is taken from resource files. So it may mismatch actual borders that server uses.

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