ftfyTheTylerLee wrote:Real masochists play thru lag.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Server issues: New server
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Server issues: New server
February 19th 2012 8:17 PM Central Mountain Time:
I walked 10 tiles and didn't rubberband.
It's a day for the history books people.
I walked 10 tiles and didn't rubberband.
It's a day for the history books people.





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Endora
- Posts: 127
- Joined: Thu Dec 02, 2010 6:24 am
- Location: Gold Coast, 'Straya
Re: Server issues: New server
Confirmed for truly beautiful moment.DDDsDD999 wrote:February 19th 2012 8:17 PM Central Mountain Time:
I walked 10 tiles and didn't rubberband.
It's a day for the history books people.
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Server issues: New server
oh god, it's lagging again, i think i know what comes next
Oh boy, here I go cheesemaking again...
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
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DoctorZalost
- Posts: 112
- Joined: Wed Jun 09, 2010 5:53 pm
- Location: In a jar on a shelf
Re: Server issues: New server
Anybody else lagging like it's 1999?
Took me upwards of two minutes to raid a single ant's nest. There wasn't even anything in it :/
Took me upwards of two minutes to raid a single ant's nest. There wasn't even anything in it :/
jorb wrote:Haven devs best devs.
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Blacktempler
- Posts: 32
- Joined: Fri Dec 17, 2010 2:59 pm
- Location: GERMANY
Re: Server issues: New server
yeah .... ist laggy like shit .... xD
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
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Robertzon
- Posts: 1483
- Joined: Mon Jan 03, 2011 11:51 pm
Re: Server issues: New server
Get's annoying when server reaches 700+ players, if it's less than that, then it's playable
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Server issues: New server
Oh no! I don't know what we'd do if the server were to reach some large number like... 1200 or 1500!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.