Q97 barrel, Q75 Grapejuice = Q41 wine
Q70 barrel, Q41 wort = Q26 beer
Am I missing something or is this really a bug?
-
Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Alchohol bug
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
-
PhaedrothSP
- Posts: 544
- Joined: Sat Aug 01, 2009 6:07 am
Re: Alchohol bug
Yeah I noticed this before.
And it was q25 beer chak.
And it was q25 beer chak.
-
Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Alchohol bug
BUMP Q25 vinegar >.> HELLO???
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Alchohol bug
It seems I had messed up the blueprint for the barrels; they didn't take the quality of the boards but rather remained at a static quality of 10. It'll be fixed at the next restart. Thanks!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Alchohol bug
hooray!
-
Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: Alchohol bug
So do we have to make new barrels or what?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
-
loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Alchohol bug
Yup; sorry 'bout that, but the "real" quality of the previous ones simply wasn't saved. Don't start constructing new ones until the server has been restarted, though. ;)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
-
Chakravanti
- Posts: 3345
- Joined: Sat Aug 29, 2009 3:38 am
Re: Alchohol bug
baw! Idc about old barrels i've plenty of uses for them and i'm growing trees like a madman (or my tree farmer is anyway). As long as it work we're now happy to be making 100+ Cheeses! Thanks Loftar!loftar wrote:Yup; sorry 'bout that, but the "real" quality of the previous ones simply wasn't saved. Don't start constructing new ones until the server has been restarted, though.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
-
Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
-
bajuba
- Posts: 185
- Joined: Wed Sep 09, 2009 8:00 am
Re: Alchohol bug
so barrel Q affects the wine vinegar and beer? and if so Can I dump my wort and grape juice into a higher q barrel before it ferments and still get the higher q outcome?
Was Lawspeaker of Macomb in W2.