-
Elmor
- Posts: 14
- Joined: Wed Feb 29, 2012 2:26 pm
Re: Please Ask Simple Questions Here
I`m trying to dig for clay in mudflats. 1st was ok, but now I can`t dig anything
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Please Ask Simple Questions Here
you arent on a clay node, that is why.
Teck, i think you should put this one up on the first page as one of the FAQ. seeing this q too frequently.
oh and "cannot expand claim on ender" question as well, if you dont mind.
Teck, i think you should put this one up on the first page as one of the FAQ. seeing this q too frequently.
oh and "cannot expand claim on ender" question as well, if you dont mind.
-
Elmor
- Posts: 14
- Joined: Wed Feb 29, 2012 2:26 pm
Re: Please Ask Simple Questions Here
i`m sorry, not good in english
what mean "nod"? and how to dig clay?
what mean "nod"? and how to dig clay?
-
Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
-
Waffleleader
- Posts: 9
- Joined: Mon Feb 07, 2011 6:13 am
Re: Please Ask Simple Questions Here
Can I convert thicket into regular forest land? If so do I just have to chop some trees, or do i need to plow under the brambles, or both?
-
TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Please Ask Simple Questions Here
Done, sorry that was not done before. That is one of the most frequent questions.Tonkyhonk wrote:you arent on a clay node, that is why.
Teck, i think you should put this one up on the first page as one of the FAQ. seeing this q too frequently.
oh and "cannot expand claim on ender" question as well, if you dont mind.
You need to be able to plow the land and then plant grass onto it. After that plant a tree there and the tree has the chance to convert a few surrounding grass tiles into tiles of its native terrain.Waffleleader wrote:Can I convert thicket into regular forest land? If so do I just have to chop some trees, or do i need to plow under the brambles, or both?
-
joojoo1975
- Posts: 2360
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Please Ask Simple Questions Here
yes you can convert thicket into regular land. . .Waffleleader wrote:Can I convert thicket into regular forest land? If so do I just have to chop some trees, or do i need to plow under the brambles, or both?
plow thicket, plant seeds. that's what i did in world 4? or was it 5, prolly 5 i have a lil sade area in middle of a thicket. i NEVER had too much food
To Protect The Helpless From The Heartless
-
powerpoint
- Posts: 41
- Joined: Wed Feb 01, 2012 12:11 pm
Re: Please Ask Simple Questions Here
some pvp question:
1.about the pvp battle system: how to confirm your attack target(player) is flee-mode?
and when the player is flee-mode,he UC/MC down to 1? (for def-meter) right?
(if he no cancel flee-mode)
or he's def-meter like 0??
2.if i use any battle-skill and have pink-bar-cooldown=i not at flee-mode? right?
and i can run? run away the player?
if the pink-bar-cooldown is relieve,if i always run-flee,how long the flee-mode will back again?(5sec? 10sec?)
3.if i and enemy-player all not at battle-mode ,if the enemy-player is keeping-move
and me give he first-attack,he is flee-mode get my first-attack? or not?
4.about advantage scale, if i crush the player's def meter and give he damage,
i get +0.1?+0.2?+0.3?+0.x? advantage scale? it how to work?
5.the advantage scale limit is 10?(like battle intensity? max 10)
and how it work?
(assume) if me UC/MC = 100/100 if me advantage scale is 10 my UC/MC effect like 200/200?(x2?)
or UC/MC= 1000/1000?(x10? i dont know how it work)
the advantage scale have other affect/effect?
6.if my advantage scale only 0.3~0.9 it can work? or it no check any Decimal? or Rounding? (>0.5 =1)
(skill: seize the day! +0.3 advantage scale)
7.for the attack-meter and def-meter time-auto-regen, i test it, every 3 sec +2->+3-->+2-->+3-->+2-->+3
This is a fixed value?
8.if i have Q90 knuckles +45 damage, if i can damage target 100 damage, use knuckles = 145damage?
if i use "Knock his teeth out" damage 100x2=200 ,use knuckles = 245? or 290?
1.about the pvp battle system: how to confirm your attack target(player) is flee-mode?
and when the player is flee-mode,he UC/MC down to 1? (for def-meter) right?
(if he no cancel flee-mode)
or he's def-meter like 0??
2.if i use any battle-skill and have pink-bar-cooldown=i not at flee-mode? right?
and i can run? run away the player?
if the pink-bar-cooldown is relieve,if i always run-flee,how long the flee-mode will back again?(5sec? 10sec?)
3.if i and enemy-player all not at battle-mode ,if the enemy-player is keeping-move
and me give he first-attack,he is flee-mode get my first-attack? or not?
4.about advantage scale, if i crush the player's def meter and give he damage,
i get +0.1?+0.2?+0.3?+0.x? advantage scale? it how to work?
5.the advantage scale limit is 10?(like battle intensity? max 10)
and how it work?
(assume) if me UC/MC = 100/100 if me advantage scale is 10 my UC/MC effect like 200/200?(x2?)
or UC/MC= 1000/1000?(x10? i dont know how it work)
the advantage scale have other affect/effect?
6.if my advantage scale only 0.3~0.9 it can work? or it no check any Decimal? or Rounding? (>0.5 =1)
(skill: seize the day! +0.3 advantage scale)
7.for the attack-meter and def-meter time-auto-regen, i test it, every 3 sec +2->+3-->+2-->+3-->+2-->+3
This is a fixed value?
8.if i have Q90 knuckles +45 damage, if i can damage target 100 damage, use knuckles = 145damage?
if i use "Knock his teeth out" damage 100x2=200 ,use knuckles = 245? or 290?
Last edited by powerpoint on Thu Mar 01, 2012 1:28 am, edited 2 times in total.
-
CattBoy
- Posts: 10
- Joined: Sun Dec 18, 2011 4:23 am
Re: Please Ask Simple Questions Here
Hi
Newb raiding questions: Can I destroy these buildings?? I want to destroy someone who is hogging the mountain (start a war rawr)
Statue of the Chieftain-
http://ringofbrodgar.com/wiki/Statue
Village Claim
http://ringofbrodgar.com/wiki/Village_Claim
Newb raiding questions: Can I destroy these buildings?? I want to destroy someone who is hogging the mountain (start a war rawr)
Statue of the Chieftain-
http://ringofbrodgar.com/wiki/Statue
Village Claim
http://ringofbrodgar.com/wiki/Village_Claim
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Please Ask Simple Questions Here
powerpoint: Players don't have a "flee" mode. That's strictly for animals. You can click the engagement button and the opponent will see that you're attempting to disengage, but that's probably not going to make any difference in how aggressive they are to you. To answer your questions:
1. If you're moving, you're defensive weight is 0. It doesn't reduce your stats, you just automatically take a full hit and lose all defense from any attack you take. This is why movement combat can be dangerous if you're not practiced at it.
2. See #1. It doesn't matter. You're moving or you're not moving. I'm not sure about the second part of the question, though. (It may not even be relative given the answer to the first part.)
3. Again, see #1. It's just a matter if the person is moving when hit.
4. I'm not sure of the math on it. I don't recall seeing it anywhere.
5. 5 either way, and it remains in balance. If you're at +2, your opponent is at -2. The bigger the advantage, the more weight your attacks and moves have. You really want to keep this in your favor or at 0 if at all possible.
6. Even fractions count.
7. The auto-regen value is steady. I'm not sure of the exact value, but it seems to be about 10% per so many seconds no matter what your skills are.
8. Yes, I believe your assumption is right. It's been a while since I've tested it, thought, so I might be mistaken.
You should consider making a post for long question/answers like this.
1. If you're moving, you're defensive weight is 0. It doesn't reduce your stats, you just automatically take a full hit and lose all defense from any attack you take. This is why movement combat can be dangerous if you're not practiced at it.
2. See #1. It doesn't matter. You're moving or you're not moving. I'm not sure about the second part of the question, though. (It may not even be relative given the answer to the first part.)
3. Again, see #1. It's just a matter if the person is moving when hit.
4. I'm not sure of the math on it. I don't recall seeing it anywhere.
5. 5 either way, and it remains in balance. If you're at +2, your opponent is at -2. The bigger the advantage, the more weight your attacks and moves have. You really want to keep this in your favor or at 0 if at all possible.
6. Even fractions count.
7. The auto-regen value is steady. I'm not sure of the exact value, but it seems to be about 10% per so many seconds no matter what your skills are.
8. Yes, I believe your assumption is right. It's been a while since I've tested it, thought, so I might be mistaken.
You should consider making a post for long question/answers like this.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.