Q indicators on structures

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kanec202
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Q indicators on structures

Post by kanec202 »

Ya know haveing to calculate the Q before building a structure can kinda be a pain for some
so what if in the panel where it gives you the list of supplies you need
it also gives you what the Q of the structure if it were built with those supplies
and when finished it gives you the Q under the name and the Q of fuel (if applies)

:] js
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kanec
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Re: Q indicators on structures

Post by kanec »

WAIT meant to post it on this account :mrgreen:
Haven Rule #1: Never question/hate devs! :D
They brought to this world H&H!
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ApocalypsePlease
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Re: Q indicators on structures

Post by ApocalypsePlease »

You can find the quality before building, it's usually the (rounded down) average of it's parts just check the wiki for any variations.

In 3 words: Stop being lazy.
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kanec
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Re: Q indicators on structures

Post by kanec »

In 3 words: Stop being lazy.[/quote]

yeah i know i was thinking that while i was typing this xP
Haven Rule #1: Never question/hate devs! :D
They brought to this world H&H!
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Phaen
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Re: Q indicators on structures

Post by Phaen »

Already been suggested. Use the search.
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kanec
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Re: Q indicators on structures

Post by kanec »

Phaen wrote:Already been suggested. Use the search.
huh thought no other idiot would of thought of it :P
Haven Rule #1: Never question/hate devs! :D
They brought to this world H&H!
Alchem
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Re: Q indicators on structures

Post by Alchem »

ApocalypsePlease wrote:You can find the quality before building, it's usually the (rounded down) average of it's parts just check the wiki for any variations.

In 3 words: Stop being lazy.

but what if you stole or took over an abandoned building/settlement? how can you find out the Q then? guess it can be done with several items worth of testing, but its still annoying to figure out none the less
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Phaen
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Re: Q indicators on structures

Post by Phaen »

A few tests and some algebra can get you the answer, or near to it.
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ApocalypsePlease
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Re: Q indicators on structures

Post by ApocalypsePlease »

Alchem wrote:but what if you stole or took over an abandoned building/settlement? how can you find out the Q then? guess it can be done with several items worth of testing, but its still annoying to figure out none the less
That wasn't what he was suggesting, and if it was I'd tell him to use the search function.

Even then a few tests can help give accurate measures on the quality of a kiln/smelter/oven
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burgingham
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Re: Q indicators on structures

Post by burgingham »

Phaen wrote:Already been suggested. Use the search.

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