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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Project: Ainran&Dis preservation
Imagine that. "Hi! I'm Valten and killed a 3 week old reincarnate with my 500 melee character! aren't "I" the big man!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Eemerald
- Posts: 2780
- Joined: Mon Jan 10, 2011 5:58 pm
Re: Project: Ainran&Dis preservation
Valten and painhertz...you two are way better than all this bullshit here. seriously, jsut leave it.

A (bad) Haiku
I heart Emerald
She hates villagers with lives
Leads with iron fist
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iceheart
- Posts: 146
- Joined: Mon Jan 23, 2012 2:08 am
Re: Project: Ainran&Dis preservation
Actually, that is kind of a good point. What would LadyGoo do in this conflict? Both each have their side. Will one sided be chosen by default or at least biased or will judgment be indiscriminate? At some situation, it is impossible to choose both your friends and total fairness.
USER WAS WARNED FOR THIS POST
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Project: Ainran&Dis preservation
Look who is made now, lol. Double standards much?painhertz wrote:Imagine that. "Hi! I'm Valten and killed a 3 week old reincarnate with my 500 melee character! aren't "I" the big man!
@Valten, impenetrable you say?
@rest, don't expect Goo to even answer this. She made a "policy" of not answering trolls in this thread. Let me explain what it means: Whenever someone posts something uncomfortable for her or this bullshit project she will just be silent about it and act like it is a troll. Convenient way to ignore all proper critique. Like her boytoy now murdering there and nobody doing anything about it. May I say "I told you so" already?
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Saphireking65
- Posts: 856
- Joined: Tue Feb 22, 2011 5:35 pm
- Location: Stormwind
Re: Project: Ainran&Dis preservation
If you actually think about it, this was probably just a clever trap to lure people they didn't like right into their hands. And it looks like it worked.
Edit: Sorry, this should have been posted in another thread.
Edit: Sorry, this should have been posted in another thread.
Last edited by Saphireking65 on Thu Mar 15, 2012 7:01 am, edited 1 time in total.
Jackard wrote:fucking wizardsSotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Project: Ainran&Dis preservation
He didn't actually kill anyone in the grid. He tracked scents to pain's friend, KO'd him, didn't steal anything. Pain went outside near his town and got killed by valten as far as i know. And pain's town is not in the peaceful grid. So you should probably fully read what happened before trying to make accusations.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: Project: Ainran&Dis preservation
@ Burgingham yes, impentrable, all you need is a brick wall, siege system handles the rest.
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Project: Ainran&Dis preservation
Thanks for clarifying.
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Valten21
- Posts: 2053
- Joined: Thu Feb 25, 2010 7:40 pm
- Location: Vancouver, Canada
Re: Project: Ainran&Dis preservation
Also Burgingham, murdering took place off the SG. And as for anything that did take place in the SG, it followed the rules she set forward. The only question I'm surprised no one asked, is why I didn't kill the person? Granted I followed these rules and was in the position to do so. Was I biased because I knew the person previously, thus let him off the hook?
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Project: Ainran&Dis preservation
I don't really care about that.