Would anyone know

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MagicManICT
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Re: Would anyone know

Post by MagicManICT »

For #5, there's TONS of open source art and sound assets out there. Also, look at some of the games like Super Meatboy. You don't have to be an artist, just some patience to manipulate a few pixels so animation is relatively smooth.
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borka
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Re: Would anyone know

Post by borka »

Potjeh wrote:Enjoy :lol:
:P

First i suggest to get familiar what's involved in game development - lot's of infos on the net...

Get some experience by modding existing games...just to get a feeling

Then learn programming languages and graphics...
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Astarisk
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Re: Would anyone know

Post by Astarisk »

MagicManICT wrote:Post them. Anything you can recommend from complete and total noob to ultimate DirectX code slinger. ;)
Well, I guess I'll compile a small list together.

http://rbwhitaker.wikidot.com/xna-tutorials -> Already linked this, it contains beginner and intermediate guides for both xna and c#
http://xnaresources.com/default.asp?page=TUTORIALS -> Contains basic guides for tile engines and sprite engines for beginners.
http://msdn.microsoft.com/en-us/library/bb200104.aspx -> This is just the msdn for xna which is just a great resource to use
http://www.riemers.net/ -> Has a great set of xna tutorials (mostly 3d oriented) and even has them in c# with directx if you dont want to use xna
http://www.bluerosegames.com/brg/xna101.aspx -> Another sit containing tutorials meant for new people
http://www.innovativegames.net/blog/blo ... 2009-2010/ -> Not entirely complete, but it talks about Engines
http://www.xnadevelopment.com/tutorials.shtml -> Also very beginner friendly guides

Misc
http://opengameart.org/ -> Some graphics you can use if you arent very artistic =p

I still got a ton more aside from these. I do have more advance guides and materials on HLSL (shader's basically), which is far more challenging than whats been listed here so far if anyone wants to attempt that o=.
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MightySheep
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Joined: Fri Jul 22, 2011 1:18 pm

Re: Would anyone know

Post by MightySheep »

um hi guys
how 2 mek gaem?

im 12 and want make game pls
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borka
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Re: Would anyone know

Post by borka »

12 is a good age to start - join programming lessons at your school immediatly ;)

@Astarisk

good list! TY

are you still working on something?
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Astarisk
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Re: Would anyone know

Post by Astarisk »

borka wrote:12 is a good age to start - join programming lessons at your school immediatly ;)

@Astarisk

good list! TY

are you still working on something?
I work on something when I get bored enough with spare time. Usually instead for now I just spend my time reading up on useful concepts and ideas.
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