Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
konrad
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Re: Game Development: Salem & Haven

Post by konrad »

Beta sign up http://beta.salemthegame.com :)

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No, seriously. Don't spam announcement threads, inboxes, or the inn with ref links. Post them anywhere but here.
Last edited by TeckXKnight on Sat Mar 24, 2012 9:47 am, edited 1 time in total.
Reason: Don't post Salem ref links.
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painhertz
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Re: Game Development: Salem & Haven

Post by painhertz »

Congratz on being the 400th person to post that. Golf clap everyone!
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bmjclark
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Re: Game Development: Salem & Haven

Post by bmjclark »

inb4 ban
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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banok
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Re: Game Development: Salem & Haven

Post by banok »

jorb wrote:screenshot
nice I notice we got shading on the ground now, good news for terraformers. I kind of hope we can't dig cliffs tho, making impassable walls of soil is kind of silly and irked me in xyson.
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Turtleshot
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Re: Game Development: Salem & Haven

Post by Turtleshot »

Quick question : How much time does it take to receive a beta invite, after I got more than 3 of my friends to join?
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cobaltjones
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Re: Game Development: Salem & Haven

Post by cobaltjones »

Literally no one knows or cares for that matter. Post on the Paradox forums. They're in charge of the beta.
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martenx
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Re: Game Development: Salem & Haven

Post by martenx »

Beta Thingy wrote:The Salem Beta begins soon. Sign up for your chance to play early. When you sign up a unique URL will be given to you. Get 3 friends to sign up using your referral URL and ensure your spot in the beta. The beta is beginning in April. Thank you for the interest
They told us that it would be in april. I think 1 april :)
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MagicManICT
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Re: Game Development: Salem & Haven

Post by MagicManICT »

hazzor wrote:
TheTylerLee wrote:take fall damage for falling off those cliffs ?
i think it more likely you just can't, it would be a bit filthy in a permadeath game wouldn't it?
Why not? Of course, if you can fall off a cliff, it could certainly be a possibility that you'd get stuck somewhere, and then where would that leave things?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Onionfighter
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Re: Game Development: Salem & Haven

Post by Onionfighter »

I am hoping there is terraforming, climbing, and falling off of cliff faces.
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Potjeh
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Re: Game Development: Salem & Haven

Post by Potjeh »

I'm hoping they smooth them out somehow, they're too blocky IMO.
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