Scents

Ask, answer and discuss any and all topics about the hows, whys, wheres and whens of playing Haven & Hearth.
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Orcling
Posts: 585
Joined: Thu Mar 15, 2012 3:44 am

Scents

Post by Orcling »

It is possible to cover up scents with brickwall cornerposts or timber houses or log cabins? Just, y'know, cover them up. To never see the light of the day.
Maulkin
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Joined: Thu Feb 17, 2011 10:50 am

Re: Scents

Post by Maulkin »

Id say yes, they should not block building, since there are people out there who cant se scents. (i.e me!)

Gonne get ranging and try this now.
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Orcling
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Re: Scents

Post by Orcling »

I know that you can build on them, but is it still possible to SEE them after you built on them?
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MagicManICT
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Re: Scents

Post by MagicManICT »

walls, yes. You can still see crops growing on the wall, though individual stalks might be obscured. houses... ? Might be better asked directly of someone that knows how the client layers graphics. That said... building a house over a scent isn't going to obscure it from someone using Enders, just prevent them from easily accessing it.

Interesting idea here, but where, exactly would this be practical? If you're leaving scents on someone else's claim, you'll be leaving vandalism scents to build on that claim. If it's out in the wild, the only scent that might be left to worry about is battery, theft, and/or murder, in which case you have to let the body decay first to move it.
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painhertz
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Re: Scents

Post by painhertz »

Yes. A guy killed me a month or so ago and built a paly cornerpost on the scents. Then we bashed the post and killed his ass. JUSTICE!!!!!
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