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Tycko
- Posts: 23
- Joined: Mon Mar 26, 2012 9:46 pm
Interacting with Players
So a unknown person comes into camp, and after i select memorize it just gives me a question mark. Is there a way to identify these people. In particular this person was looting our chests and stuff, and we currently have him stuck in a house. Not sure if this plan is going to work but we can't tell who this guy is, and he has threatened to kill us . Any recommendations?
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Tycko
- Posts: 23
- Joined: Mon Mar 26, 2012 9:46 pm
Re: Interacting with Players
He eventually hearth'd out with a crate full of stuff, so the situation is over with, but I'm sure he will be back to mess with us.
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: Interacting with Players
Raise perception more. I dont recall if explore applies also. If someone has high stealth it may be difficult to identify them. However even with ??? if they show back up they will be known.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Interacting with Players
You can never actually get the characters name unless you kin them. Memorizing is just a technique for recognizing the same player again if you run across them. Stealth doesn't necessarily increase the time to memorize a person, but some items will.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Interacting with Players
After memorizing said character, you can go into your kin menu (Ctrl + B) and change what name displays over his head from "???" to whatever you want. I usually name unkinned people "Asshole #1", "Asshole #2", etc., just for referral purposes of course.
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Saphireking65
- Posts: 856
- Joined: Tue Feb 22, 2011 5:35 pm
- Location: Stormwind
Re: Interacting with Players
That get's a little confusing after a time. I usually use unique names such as "Tittysprinkle" so I can remember what they did to piss me off.dagrimreefah wrote:After memorizing said character, you can go into your kin menu (Ctrl + B) and change what name displays over his head from "???" to whatever you want. I usually name unkinned people "Asshole #1", "Asshole #2", etc., just for referral purposes of course.
Jackard wrote:fucking wizardsSotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.