Interacting with Players

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Tycko
Posts: 23
Joined: Mon Mar 26, 2012 9:46 pm

Interacting with Players

Post by Tycko »

So a unknown person comes into camp, and after i select memorize it just gives me a question mark. Is there a way to identify these people. In particular this person was looting our chests and stuff, and we currently have him stuck in a house. Not sure if this plan is going to work but we can't tell who this guy is, and he has threatened to kill us . Any recommendations?
Tycko
Posts: 23
Joined: Mon Mar 26, 2012 9:46 pm

Re: Interacting with Players

Post by Tycko »

He eventually hearth'd out with a crate full of stuff, so the situation is over with, but I'm sure he will be back to mess with us.
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LadyV
Posts: 3113
Joined: Wed Jan 25, 2012 2:34 am

Re: Interacting with Players

Post by LadyV »

Raise perception more. I dont recall if explore applies also. If someone has high stealth it may be difficult to identify them. However even with ??? if they show back up they will be known.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Interacting with Players

Post by MagicManICT »

You can never actually get the characters name unless you kin them. Memorizing is just a technique for recognizing the same player again if you run across them. Stealth doesn't necessarily increase the time to memorize a person, but some items will.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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dagrimreefah
Posts: 2648
Joined: Wed May 25, 2011 3:01 am

Re: Interacting with Players

Post by dagrimreefah »

After memorizing said character, you can go into your kin menu (Ctrl + B) and change what name displays over his head from "???" to whatever you want. I usually name unkinned people "Asshole #1", "Asshole #2", etc., just for referral purposes of course.
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Saphireking65
Posts: 856
Joined: Tue Feb 22, 2011 5:35 pm
Location: Stormwind

Re: Interacting with Players

Post by Saphireking65 »

dagrimreefah wrote:After memorizing said character, you can go into your kin menu (Ctrl + B) and change what name displays over his head from "???" to whatever you want. I usually name unkinned people "Asshole #1", "Asshole #2", etc., just for referral purposes of course.
That get's a little confusing after a time. I usually use unique names such as "Tittysprinkle" so I can remember what they did to piss me off.
Jackard wrote:
Sotsa wrote:I'm sad to see a wizard has shrunk your cabin and put it in a bottle.
better luck next time.
fucking wizards

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