-
Westraptor
- Posts: 88
- Joined: Sun Aug 21, 2011 4:08 am
- Location: Wallace N.C
Possesion rights
Ok, so say you are on a friends claim and you have trespassing rights but no theft rights and you leave something of yours on there claim or someone steals something of yours and you want it back without leaving a theft scent. My idea is possession rights If you make something and you have yeomanry(or an entirely new skill) you can claim that item in case it is ever stolen or left on another claim. I'm thinking maybe there is a skill that lets you posses stuff you want at the price of LP or when you craft or build something on your claim you own it . 
-
TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: Possesion rights
so you can make an item, sell it, then take it back from the claim without theft ?
Discord: XiliX#2791
-
joojoo1975
- Posts: 2362
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: Possesion rights
But that would then make the Theft skill ineffective. u dont need a claimed item, just go and get it back. If you can't handle leaving scents then you don't really want that item back in the first place.
To Protect The Helpless From The Heartless
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Possesion rights
Seems like this sort of "argument" has been brought up before, and there was a dev comment on it. Effectively, don't expect a change to the way the crime and punishment system.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
-
fanit937
- Posts: 667
- Joined: Fri Jan 29, 2010 9:23 am
- Location: Smithy
Re: Possesion rights
There is, which is called "Theft", at the cost of 30,000 LP.Westraptor wrote:I'm thinking maybe there is a skill that lets you posses stuff you want at the price of LP D
People are capable of kindness angels can only dream of, yet can commit sins that put demons to shame.
-
aso11
- Posts: 825
- Joined: Wed May 12, 2010 11:45 pm
- Location: Somewhere over the rainbow
Re: Possesion rights
joojoo1975 wrote:If you can't handle leaving scents then you don't really want that item back in the first place.
"Normal" is only a difficulty level in video games - Aso11
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
Jackard: Koya only raises the lynx so he can molest it later
Koya: What means "molest" ? Translator cannot translate it or do it with no logics...
"And no im not native to english, I was born in the usa." - A very bad troll.
-
Neon14
- Posts: 512
- Joined: Wed Nov 09, 2011 6:49 am
Re: Possesion rights
It's sparked an idea in my head however, when tracking someone down with ranging and then killing them for purposeful justice, or just tracking an item they stole from you, you should be able to take that item without leaving a scent, then they track you down, take the item, so on...
It's kind've odd when the 'justice' is considered injustice. These 'Possession' rights should only apply to this, as the other causes too much conflict >.>
It's kind've odd when the 'justice' is considered injustice. These 'Possession' rights should only apply to this, as the other causes too much conflict >.>
BigStronk
-
cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Possesion rights
There's no concept of ownership in the game though, only land rights. The game doesn't know that it was YOUR soldier sword that was stolen, only that the soldier sword WAS stolen. You can track the stolen item, but so can anyone else with that theft scent. The way you're describing allows someone ELSE to track down the thief and steal YOUR soldier sword without leaving any scents, leaving you without an item.Neon14 wrote:It's sparked an idea in my head however, when tracking someone down with ranging and then killing them for purposeful justice, or just tracking an item they stole from you, you should be able to take that item without leaving a scent, then they track you down, take the item, so on...
It's kind've odd when the 'justice' is considered injustice. These 'Possession' rights should only apply to this, as the other causes too much conflict >.>
Basically you're trying to overcomplicate the system.
-
Neon14
- Posts: 512
- Joined: Wed Nov 09, 2011 6:49 am
Re: Possesion rights
Didn't think about that, true.cobaltjones wrote:There's no concept of ownership in the game though, only land rights. The game doesn't know that it was YOUR soldier sword that was stolen, only that the soldier sword WAS stolen. You can track the stolen item, but so can anyone else with that theft scent. The way you're describing allows someone ELSE to track down the thief and steal YOUR soldier sword without leaving any scents, leaving you without an item.Neon14 wrote:It's sparked an idea in my head however, when tracking someone down with ranging and then killing them for purposeful justice, or just tracking an item they stole from you, you should be able to take that item without leaving a scent, then they track you down, take the item, so on...
It's kind've odd when the 'justice' is considered injustice. These 'Possession' rights should only apply to this, as the other causes too much conflict >.>
Basically you're trying to overcomplicate the system.
BigStronk