Game Client modified by Ender

Forum for alternative clients, mods & discussions on the same.

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collinfz28
Posts: 20
Joined: Sun Oct 09, 2011 7:33 pm

Re: Game Client modified by Ender

Post by collinfz28 »

Hey, I just bought a new laptop. The client ran find on my old one but now it crashes like every 2 minutes after I log in :S. I have tried using both the 64 bit and 32 bit versions(im running 64 bit windows). Any suggestions?
Robben_DuMarsch4
Posts: 1
Joined: Fri Nov 18, 2011 6:31 am

Re: Game Client modified by Ender

Post by Robben_DuMarsch4 »

I am having issues with Ender. I was running a previous version just fine, absolutely no problems. I ran the updater, and now after about 5 minutes of solid playing, Ender's freezes up, and stops updating. Where the screen is, there now appears to only be a white screen.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

Robben_DuMarsch4 wrote:I am having issues with Ender. I was running a previous version just fine, absolutely no problems. I ran the updater, and now after about 5 minutes of solid playing, Ender's freezes up, and stops updating. Where the screen is, there now appears to only be a white screen.
Any error logs? It's almost impossible to fix errors without having error logs.
nukunuku
Posts: 10
Joined: Fri Apr 06, 2012 1:34 am

Re: Game Client modified by Ender

Post by nukunuku »

Robben_DuMarsch4 wrote:I ran the updater, and now after about 5 minutes of solid playing, Ender's freezes up
I have the same problem with last update (ver 02.04.2012). When I start client (x32 version) without updating its work fine.
EnderWiggin wrote:Any error logs?
Where these error logs should be? In the same folder with client? I did not see any logs in this folder.
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

nukunuku wrote:
EnderWiggin wrote:Any error logs?
Where these error logs should be? In the same folder with client? I did not see any logs in this folder.
Remove start from your bat file and add pause as last line in it.

New version available through updater and update archives at MediaFire and taggedup. Changes:
  • added option to show non-human gob path
  • fixed "hearth on unknown" option not being read properly from config
nukunuku
Posts: 10
Joined: Fri Apr 06, 2012 1:34 am

Re: Game Client modified by Ender

Post by nukunuku »

EnderWiggin wrote:Remove start from your bat file and add pause as last line in it.
Ok. I PMed you.
EnderWiggin wrote:New version
Еxactly the same problem (freeze crash) as with the previous version.
Duregar
Posts: 97
Joined: Sun May 22, 2011 1:23 am

Re: Game Client modified by Ender

Post by Duregar »

EnderWiggin wrote: New version available through updater and update archives at MediaFire and taggedup. Changes:
  • added option to show non-human gob path
  • fixed "hearth on unknown" option not being read properly from config
you are the best and I really appreciate the return of non-human gob path :D
mvgulik
Posts: 4090
Joined: Fri May 21, 2010 2:29 am

Re: Game Client modified by Ender

Post by mvgulik »

EnderWiggin wrote:
  • added option to show non-human gob path
Thanks.

(+: "Java.exe" instead of "Javaw.exe" ... just in case.)
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EnderWiggin
Posts: 1156
Joined: Sat Mar 20, 2010 8:23 pm

Re: Game Client modified by Ender

Post by EnderWiggin »

Fixed crash that was appearing for those who missed update at 01.03.12, and updated straight to newer versions. Minimap icons for foxes and rabbits were missing in newer updates. So all update files has been updated. Update your clients if you have crashes when encountering foxes/rabbits with show animals in radar toggled on.

P.S. Sorry for so many words "update" in this post... :(
akyko
Posts: 60
Joined: Fri Mar 09, 2012 4:47 pm

Re: Game Client modified by Ender

Post by akyko »

mvgulik wrote:
EnderWiggin wrote:
  • added option to show non-human gob path
Thanks.

(+: "Java.exe" instead of "Javaw.exe" ... just in case.)
^ =D

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