Makin a road

General discussion and socializing.
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dagrimreefah
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Re: Makin a road

Post by dagrimreefah »

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Panlannan
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Re: Makin a road

Post by Panlannan »

That's quite a road you have planned! (still miles away from me)

have you considered making a fork to the trade centre "apples and oranges" ?

People might actually bring cart loads of good to trade that way.
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bamump2k9
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Re: Makin a road

Post by bamump2k9 »

Panlannan wrote:That's quite a road you have planned! (still miles away from me)

have you considered making a fork to the trade centre "apples and oranges" ?

People might actually bring cart loads of good to trade that way.
what's the coordinates? if i know that i can make plans on passing near it
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
Dallane
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Re: Makin a road

Post by Dallane »

Panlannan wrote:That's quite a road you have planned! (still miles away from me)

have you considered making a fork to the trade centre "apples and oranges" ?

People might actually bring cart loads of good to trade that way.
Why cart when you can CR.
also highwaymen
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Panlannan
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Re: Makin a road

Post by Panlannan »

Dallane wrote:
Why cart when you can CR.
also highwaymen
You raise a good point but the point of this road isn't to be functional per se, more like a megaproject for the sake of it.

In fact I suspect that most villages/settlements would NOT want a road passing them, so that just anyone could visit
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EddieWrecker
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Re: Makin a road

Post by EddieWrecker »

You have to know that some fucker will be heading there with a pack loaded with seeds and a head full of nasty lol
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bamump2k9
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Re: Makin a road

Post by bamump2k9 »

Dallane wrote:
Panlannan wrote:That's quite a road you have planned! (still miles away from me)

have you considered making a fork to the trade centre "apples and oranges" ?

People might actually bring cart loads of good to trade that way.
Why cart when you can CR.
also highwaymen
cr costs too much, and you miss out on the forageables
and highwaymen will happen... it's just changing jobs for folks that already rob and murder
Panlannan wrote:
Dallane wrote:
Why cart when you can CR.
also highwaymen
You raise a good point but the point of this road isn't to be functional per se, more like a megaproject for the sake of it.

In fact I suspect that most villages/settlements would NOT want a road passing them, so that just anyone could visit
not looking like anyone is saying they dont want a road, not getting any posts- haven't checked the mountain yet but not seeing anyone declaring 'no road'
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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borka
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Re: Makin a road

Post by borka »

bamump2k9 wrote: it's just changing jobs for folks that already rob and murder
Chaingang :lol:

and btw. i wouldn't want a road system near my place - but lucky me (and you) you're far away with your project...
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bamump2k9
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Re: Makin a road

Post by bamump2k9 »

borka wrote: but lucky me (and you) you're far away with your project...
thems fighting words
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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borka
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Re: Makin a road

Post by borka »

nah i'm a friendly - i prolly would just plant grass over your road in case of ... :shock: :o :P
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