Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.
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craigh1993
Posts: 136
Joined: Thu May 12, 2011 3:50 pm
Location: England

Re: Game Development: Salem & Haven

Post by craigh1993 »

painhertz wrote:
jorb wrote:
_Gunnar wrote:The joke was the bit where jorb said he was trolling. The truth was the bit about a misunderstanding between paradoxian overlords (i presume)...
Aye.

Add more content prior to Beta or you'll have 500 screaming forum nerds flying to Sweden to disembowel you. I fully expect this. Truthies!
I keep seeing you drop hints about Salem Pain and i'm not sure if you just don't like it because it's not your cup of tea, or if it is actually as bad as you make out? I'm curious.. :o
Yesterday I murdered a rock, beat up a stone. Hospitalized a brick, I'm so mean I make medicine sick.
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Sevenless
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Location: Canada

Re: Game Development: Salem & Haven

Post by Sevenless »

craigh1993 wrote: I keep seeing you drop hints about Salem Pain and i'm not sure if you just don't like it because it's not your cup of tea, or if it is actually as bad as you make out? I'm curious.. :o
When salem first came out to the alphas it was essentially a terrain engine. I don't blame him if he started hating it at that stage really (At least I think he was an alpha tester).
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

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bamump2k9
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Joined: Fri Apr 06, 2012 9:44 pm

Re: Game Development: Salem & Haven

Post by bamump2k9 »

i hate to say this, but salem sounds cool and all but i want jorb and loftar to come back and fix the current bugs that are going on. I'm sure that terrain engine is cool and all where you could build on mesas and stuff but there is some serious game inhibitting things that are going on here. I'll be honest, i know they want to make money with something they love- but is now the right time for it?
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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dullah
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Joined: Sun Nov 15, 2009 7:09 am

Re: Game Development: Salem & Haven

Post by dullah »

considering they have run HnH for free for almost 4 years, yeah.
axelord105
Posts: 21
Joined: Tue Jul 05, 2011 1:08 pm

Re: Game Development: Salem & Haven

Post by axelord105 »

bamump2k9 wrote:i hate to say this, but salem sounds cool and all but i want jorb and loftar to come back and fix the current bugs that are going on. I'm sure that terrain engine is cool and all where you could build on mesas and stuff but there is some serious game inhibitting things that are going on here. I'll be honest, i know they want to make money with something they love- but is now the right time for it?
yes yes it is
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bmjclark
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Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Salem & Haven

Post by bmjclark »

Hm. Hobby with no income, or income from doing pretty much what their hobby was? Tough choice
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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bamump2k9
Posts: 294
Joined: Fri Apr 06, 2012 9:44 pm

Re: Game Development: Salem & Haven

Post by bamump2k9 »

bmjclark wrote:Hm. Hobby with no income, or income from doing pretty much what their hobby was? Tough choice
*sigh* okay, how are they making money and why didn't they do it with hnh?
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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bmjclark
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Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Game Development: Salem & Haven

Post by bmjclark »

They're working for paradox for salem. I don't think they wanted to work with anyone when it came to haven
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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bamump2k9
Posts: 294
Joined: Fri Apr 06, 2012 9:44 pm

Re: Game Development: Salem & Haven

Post by bamump2k9 »

bmjclark wrote:They're working for paradox for salem. I don't think they wanted to work with anyone when it came to haven
i guess that's a good enough point, i must be butt flustered that they just decided to put there full focus on salem instead of going between the two. Meh, i'm not too happy about the current circumstances but i'll have to get over it.
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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dullah
Posts: 199
Joined: Sun Nov 15, 2009 7:09 am

Re: Game Development: Salem & Haven

Post by dullah »

anyways, jorbtar stated hnh will never be abandonware, its their baby afterall.

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