I have used the search function, but all I see is feces.
What is the best way to build a Palisade? As in:
Can I use a cliff/hill?
How far away from a cliff?
Should I stop the palisade at a cliff or should I go on?
Does the chair bug work when the palisade is right next to a cliff?
Is there a possibility I can't build further when a hillside stops me?
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cobaltjones
- Posts: 2725
- Joined: Tue Dec 07, 2010 1:27 am
Re: Palisades
Don't use a cliff. Either go around it or inside of it.
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NIGNOGNAG
- Posts: 269
- Joined: Fri Mar 16, 2012 11:44 pm
Re: Palisades
So people can't chairjump when there is a pali just in front of the cliff?cobaltjones wrote:Don't use a cliff. Either go around it or inside of it.
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Mumbles
- Posts: 50
- Joined: Sat Oct 22, 2011 5:53 am
Re: Palisades
Bazinga!NIGNOGNAG wrote:So people can't chairjump when there is a pali just in front of the cliff?cobaltjones wrote:Don't use a cliff. Either go around it or inside of it.
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NIGNOGNAG
- Posts: 269
- Joined: Fri Mar 16, 2012 11:44 pm
Re: Palisades
So that's a no?Mumbles wrote:Bazinga!NIGNOGNAG wrote:So people can't chairjump when there is a pali just in front of the cliff?cobaltjones wrote:Don't use a cliff. Either go around it or inside of it.
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Arurra
- Posts: 14
- Joined: Sun Mar 25, 2012 12:39 pm
Re: Palisades
Can you expalain what this chairjumping is? and how it can woks if the palisade is "connected" to the cliff?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Palisades
It's a bug. Basically, the idea is that when you stand up from the chair, you "mini-port" to the tile in the direction you clicked. With the cliff there, you can't stand there, so the server moved you forward to the first empty space, which would be above/below the cliff. As for specifically how to do it, i've never tried to figure it out. My understanding is that you can't at the present time, but these bugs have a nasty habit of popping back up on occasion as the code gets worked on.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Patchouli_Knowledge
- Posts: 2248
- Joined: Mon Jun 20, 2011 1:57 am
Re: Palisades
The last time I checked, the bottom of a cliff has full tile collision size but the top has an incomplete one. Nevertheless unless you know what you doing, I wouldn't recommend using the cliff as a wall. I think the exception are mountain cliffs.cobaltjones wrote:Don't use a cliff. Either go around it or inside of it.
Chairjumping is one of the form of walljumping to bypass walls and cliffs where when you destroy the chair while someone is sitting on it, it will cause the one one sitting on it to randomly be placed around it including over walls, if adjacent tiles are blocked with signs. It should (keyword should) be fixed back in world 5. However it is highly possible other forms of wall jumps are about still.Arurra wrote:Can you expalain what this chairjumping is? and how it can woks if the palisade is "connected" to the cliff?

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.