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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Game Development: All Hallows' Eve
wooohoo great update! roaches seem to give dex and int
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Jeff
- Posts: 393
- Joined: Wed Aug 12, 2009 1:14 am
Re: Game Development: All Hallows' Eve
No more seeds around, it seems. This is quite irritating.
(by the way, i would like to use the scythe as a weapon
)
(by the way, i would like to use the scythe as a weapon
"I'm just an humble farmer, after all"
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: All Hallows' Eve
Small interface suggestion: make it possible to right-click with a fishing pole part on a fully equipped fishing pole to just switch that part. Disassembling and reassembling the whole pole is unnecessary tedium.
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Game Development: All Hallows' Eve
some ppl dont seem to get earthworms at all... on what does it depend?
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Lightning4
- Posts: 131
- Joined: Fri May 29, 2009 10:40 pm
Re: Game Development: All Hallows' Eve
Oh now I get it. It's either lure or bait, eh?
I'm going to assume that the different baits can catch different fish too... damn that's a lot of variables.
I'm going to assume that the different baits can catch different fish too... damn that's a lot of variables.
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swebonny
- Posts: 102
- Joined: Mon Aug 10, 2009 12:17 am
Re: Game Development: All Hallows' Eve
This is so damn awesome. Brb catching blue whales with my golden hook.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Game Development: All Hallows' Eve
Another small suggestion: let us use small fish as bait for the larger fish. I have no idea what to do with all these roaches as it is.
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Game Development: All Hallows' Eve
there should be sharks that eat your boat when using another fish...
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: All Hallows' Eve
spread them on the wiki, because thats what its forPotjeh wrote:I love you guys :Djorb wrote:Fishing: Fishing poles now require hooks, lures and lines. All string items count as lines. A few lures are now craftable, as are a few hooks. Craft -> Tools -> Fishing gear. What you catch when fishing might seem completely fucking random. It is not. It depends on the following factors: Time of day, astronomical conditions, lure, hook and line type as well as quality on those. Where you fish also plays part. Silk moths, worms, leeches, and earthworms can be used as bait. Dig for earthworms in the forest. Baits, unlike lures, must be replaced after each attempt at catching a fish. You do not always catch fish when throwing out the line. In short, spit in the water and pray that the stars are right... and all the other less-than-obvious factors that come into play here.
I'm going to start spreading fishing superstitions ASAP.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: All Hallows' Eve
I have a few concerns on fishing.
1) Too many FEPs.
2) Too random.
Feedback on those two is welcome.
1) Too many FEPs.
2) Too random.
Feedback on those two is welcome.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose