hi
i am new and have a few questions to crimes. sry if its already been asked, i didnt find a detailed explanation of the system.
as far as i know you can summon someone at their hearthfire with a scent from every crime expect trespassing?
do these scents expire after some time?
how many of these can you gather from one crime, and how long after its done?
what happens when you dont have a hearthfire, you cant be summoned then?
are there negative consequences from crimes except scents?
does summoning someone and killing still count as murder?
anything else i should know?
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: crimes
- trespassing and assault, actually
- the clue on ground expires, stored scents don't
- as many as you want, but you can only have one copy in your inventory at a time, so you need to put them in containers before you gather again
- you can be summoned at Ring of Brodgar (starting location)
- no
- yes
- the clue on ground expires, stored scents don't
- as many as you want, but you can only have one copy in your inventory at a time, so you need to put them in containers before you gather again
- you can be summoned at Ring of Brodgar (starting location)
- no
- yes
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: crimes
It is worth noting that knocking someone out when he attacked you does not leave Battery scents. Killing him still leaves Murder scents, though.Myta wrote:anything else i should know?
True, but consider it a bug. It shall be fixed whenever I implement the long talked-about new inventories.Potjeh wrote:- the clue on ground expires, stored scents don't
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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kobnach
- Posts: 671
- Joined: Wed Jun 10, 2009 5:04 am
Re: crimes
Is that true even if he dies due to being hit too hard (grievous damage) rather than slitting his throat after he's knocked out?loftar wrote: It is worth noting that knocking someone out when he attacked you does not leave Battery scents. Killing him still leaves Murder scents, though.
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Blaze
- Posts: 1072
- Joined: Sun May 31, 2009 3:59 am
- Location: Hearth
Re: crimes
Also, does leftover SHP damage translate into HHP damage?
So if I hit someone for 50 damage while they have 25 SHP, will the extra SHP damage be taken from their HHP?
So if I hit someone for 50 damage while they have 25 SHP, will the extra SHP damage be taken from their HHP?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: crimes
Nope. They'll get knocked out and then you'll have to attack again.Blaze wrote:Also, does leftover SHP damage translate into HHP damage?
So if I hit someone for 50 damage while they have 25 SHP, will the extra SHP damage be taken from their HHP?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose