hi. first up i want to apologise if this has been suggested before but i was not really sure what to search for
anyway i was thinking about when you learn new skills you learn them straight away what if instead of that it take a while to learn the skill some would take more time than others e.g. foraging 50 sec (tops) compared to boat building taking 1 hour
also it would introduce 2 new skills : reading and writing (could possibly be separate skills) costing 500 lp teaching it wold cost 1500 lp and requires reading and writing and tales by the hearth
having a teacher teach you will increase the speed you learn at by 10% and a teacher that actually knows the skill will increase your learning speed by 50%
also books. you can write in books with the writing skill and a pen and if you read that while learning a skill and someone with that skill has written in it it increases your learning speed (would be useful for villages (books can only hold a certain amount of skills(cuz u know pages...))
im only writing this because the current system is a bit stange. oh what an interesting ladybug... so thats how you build a house.
P.S. im not shitting on the lp system im trying to expand it
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pawnking2
- Posts: 152
- Joined: Thu Sep 22, 2011 10:35 pm
- Location: Up your ass.
Re: learning and teaching
The problem is... BOOKS we have to waste dried hides to make these books. What do you even do with the books? hmmm... Also most people use INK for maps and not for teaching and learning. You are learning how to play and do many other things while You are teaching a friend or someone in real life how to do it.

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brohammed
- Posts: 526
- Joined: Sun Jun 20, 2010 2:41 pm
Re: learning and teaching
More systems that encourage friendly player interactions are always welcome. So long as they cannot be abused by botters.
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chocolaterain
- Posts: 309
- Joined: Sat Feb 04, 2012 10:35 am
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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: learning and teaching
I think books should be curiosities.
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villagegirl1
- Posts: 3
- Joined: Sun Jun 17, 2012 10:13 pm
Re: learning and teaching
I love this idea, gj OP. I actually had almost the exact same idea even down to the lp cost lol. almost freaked out when i saw it, i was like did i post this and forget hahaha 
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Zou
- Posts: 525
- Joined: Tue Aug 03, 2010 7:09 am
- Location: Canada
Re: learning and teaching
A paper with every dead body that you study for 200% of the dead player's LP.dagrimreefah wrote:I think books should be curiosities.
hullo, this is bawhopp
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Altion
- Posts: 22
- Joined: Wed Jun 06, 2012 8:05 pm
- Location: Here, There, Everywhere!
Re: learning and teaching
Maybe make the learning skill more expensive and it would work.
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