Makin a road

General discussion and socializing.
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dagrimreefah
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Joined: Wed May 25, 2011 3:01 am

Re: Makin a road

Post by dagrimreefah »

OK end of the line as far as plowed ground. I'm just going to wing it. Looking at the world map now for best route. Stop me now if you want to but if not I'm plowing
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synntax33
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Joined: Mon Aug 22, 2011 5:48 pm

Re: Makin a road

Post by synntax33 »

Made a hearthfire by where I stopped on road HS is theroad so any newcomers can spawn there. Seems the road should turn south to avoid cliff and continue west to the mudflat a d north from there. Also, if there is a way, the metal plow on the road can be repaired if someone has the metal :D
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Neon14
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Joined: Wed Nov 09, 2011 6:49 am

Re: Makin a road

Post by Neon14 »

synntax33 wrote:Made a hearthfire by where I stopped on road HS is theroad so any newcomers can spawn there. Seems the road should turn south to avoid cliff and continue west to the mudflat a d north from there. Also, if there is a way, the metal plow on the road can be repaired if someone has the metal :D
We've got some metal to repair it :D and ya, it's turning.
BigStronk
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bamump2k9
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Joined: Fri Apr 06, 2012 9:44 pm

Re: Makin a road

Post by bamump2k9 »

alright, so i may need the road plans. seems we are taking a minor detour, are we still headed towards the mountain? the real goal is to make it to the A&O and peace sg, then work up from there. as long as we reach that area, doesn't matter how we take it- but i just need to know if the road plans have been changed just to edit the route in the first post. For villages sake
The sum of my experience is comprised up of more skeletons on my own claim then alot of you guys have wood blocks invested in your wall. But even though these skeles show i am a bad player- i still strive to continue through this vile territory in the hopes that one day i will have an army big enough to find you and murder all you know
xoxo ~bamump
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Neon14
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Joined: Wed Nov 09, 2011 6:49 am

Re: Makin a road

Post by Neon14 »

Nice, we got a pumpkin head destroying our shit.
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FictionRyu
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Joined: Wed Jun 01, 2011 5:12 am

Re: Makin a road

Post by FictionRyu »

Seriously? Why would anyone do that? Someone needs to explain to that guy the purpose of the road
Scooby Doo taught us that the real monsters are humans.
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Neon14
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Re: Makin a road

Post by Neon14 »

FictionRyu wrote:Seriously? Why would anyone do that? Someone needs to explain to that guy the purpose of the road
I don't know, destroyed our decent tanning tubs and most of our crates, stuff just laying on the ground >.>

We boxed him in with alts, he's typing russian.
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FictionRyu
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Joined: Wed Jun 01, 2011 5:12 am

Re: Makin a road

Post by FictionRyu »

Good. Do you know of anyone who can KO the pumpkin guy or worse who's in that area?
Scooby Doo taught us that the real monsters are humans.
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Neon14
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Joined: Wed Nov 09, 2011 6:49 am

Re: Makin a road

Post by Neon14 »

I would myself, but i'm not in the area. Nor do I know anyone in the area, we still have him trapped..

Nope, he escaped. Proceeded to destroy ALL of our crates, drop ALL of our stuff, and reset our hides.
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FictionRyu
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Re: Makin a road

Post by FictionRyu »

That sucks. Wish I could be of help. But I don't have any means for my main to get there.
Scooby Doo taught us that the real monsters are humans.

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