Daji's Graphic mod V.1.00
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AAlex
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jordancoles
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Re: Daji's Graphic mod - Grizzly animation process
I agree with this. If the tile was closer in colour to the original this would be the perfect mod.. The forest terrain is terrible if you already have a headache thoughValkyrie1337 wrote:Love the graphic pack, though the forest floor burns my eyes slightly, maybe it needs to be slightly duller or something, otherwise im loving it all, great designs.
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dagrimreefah
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Re: Daji's Graphic mod
I get a 404 error too. Also, are the stone pavement textures done or were those just preview screens?
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Daji
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Re: Daji's Graphic mod
Oh sorry, I don't relink on the good file, this should do the trick :)
Yes, I'll look for it, but I wanted something a little more vribrant and colorfull, I guess it's too muchjordancoles wrote:I agree with this. If the tile was closer in colour to the original this would be the perfect mod.. The forest terrain is terrible if you already have a headache though :lol:Valkyrie1337 wrote:Love the graphic pack, though the forest floor burns my eyes slightly, maybe it needs to be slightly duller or something, otherwise im loving it all, great designs.
The stone pavement is also in the main filedagrimreefah wrote:I get a 404 error too. Also, are the stone pavement textures done or were those just preview screens?
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Nummy
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Re: Daji's Graphic mod
Stone pavement is nice, but maybe little too dark 
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borka
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Re: Daji's Graphic mod
haha Daji - just had DLed your "old" package
TY for the updated one !
Can i make a request for a brighter greyish version of your existing brownish mine floor tile pls?!?
TY for the updated one !
Can i make a request for a brighter greyish version of your existing brownish mine floor tile pls?!?
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Java 8 - manually downloads - good to check for actual versions url here:
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Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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Valkyrie1337
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Re: Daji's Graphic mod
I do like how its done, actually I noticed it was a nice pattern / colour mix when it was sunset, it lowered the brightness of it so the repeating pattern didn't burn your eyes but so that it did look nice and vibrant, compared to the original.Daji wrote:Oh sorry, I don't relink on the good file, this should do the trick
Yes, I'll look for it, but I wanted something a little more vribrant and colorfull, I guess it's too muchjordancoles wrote:I agree with this. If the tile was closer in colour to the original this would be the perfect mod.. The forest terrain is terrible if you already have a headache thoughValkyrie1337 wrote:Love the graphic pack, though the forest floor burns my eyes slightly, maybe it needs to be slightly duller or something, otherwise im loving it all, great designs.
The stone pavement is also in the main filedagrimreefah wrote:I get a 404 error too. Also, are the stone pavement textures done or were those just preview screens?
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Daji
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Re: Daji's Graphic mod
someone made the same complain/remark about the forest tiles, I guess you can't be wrong :) I'll step down a little the contrast in it
And you're right too i'll look nicer in the sunset/dawn : the game look really nice with the light effects
Also I need to change the moor ground textures and the grasses/rock/debris on it
I already try to make the same trick about the forest ferns but it look dumm, adding somes little rocks and high yellow/green grasses could look more natural
in fact I really want the ground like a bit like this in color and feel

And you're right too i'll look nicer in the sunset/dawn : the game look really nice with the light effects
Also I need to change the moor ground textures and the grasses/rock/debris on it
I already try to make the same trick about the forest ferns but it look dumm, adding somes little rocks and high yellow/green grasses could look more natural
in fact I really want the ground like a bit like this in color and feel

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dagrimreefah
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Re: Daji's Graphic mod
I miss the old boulders already. These new ones are too boxy 
And by boulders I mean the ones you retrieve from your cellar, and the natural ones.
EDIT: Deleted 02.res and o3.res out of custom_res\gfx\terobjs\bumlings, and renamed 03ancien.res to 03.res. Problem solved
And by boulders I mean the ones you retrieve from your cellar, and the natural ones.
EDIT: Deleted 02.res and o3.res out of custom_res\gfx\terobjs\bumlings, and renamed 03ancien.res to 03.res. Problem solved
Last edited by dagrimreefah on Wed May 02, 2012 7:19 pm, edited 1 time in total.