Daji's Graphic mod V.1.00

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

User avatar
Valkyrie1337
Posts: 35
Joined: Tue Feb 08, 2011 10:10 am
Location: Ye Olde Englandshire

Re: Daji's Graphic mod

Post by Valkyrie1337 »

Personally I like the boulders, they are boxy but I do like how they look, moss and all. I prefer them to the rocks before and the vanilla rocks anyway.
‎"The trouble with quotes on the internet is that it's difficult to discern whether or not they are genuine." -Abraham Lincoln
User avatar
Robertzon
Posts: 1483
Joined: Mon Jan 03, 2011 11:51 pm

Re: Daji's Graphic mod

Post by Robertzon »

Make bricks too, the ones you lay and an epic village claim. :)
jock
Posts: 733
Joined: Thu Mar 08, 2012 7:27 am

Re: Daji's Graphic mod

Post by jock »

Valkyrie1337 wrote:Personally I like the boulders, they are boxy but I do like how they look, moss and all. I prefer them to the rocks before and the vanilla rocks anyway.
I like how they looks like a low stone wall when put together perfect
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Daji's Graphic mod

Post by jordancoles »

Image looks neat at night, now just need a retexture for coloured bricks :P
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
cobaltjones
Posts: 2725
Joined: Tue Dec 07, 2010 1:27 am

Re: Daji's Graphic mod

Post by cobaltjones »

Looks like a whole new game. :swoon:
User avatar
Valkyrie1337
Posts: 35
Joined: Tue Feb 08, 2011 10:10 am
Location: Ye Olde Englandshire

Re: Daji's Graphic mod

Post by Valkyrie1337 »

I do love how it all looks, it all fits in with the theme of the game but makes it alot sharper and the graphics look more photorealistic but still keep the style.
‎"The trouble with quotes on the internet is that it's difficult to discern whether or not they are genuine." -Abraham Lincoln
User avatar
Neon14
Posts: 512
Joined: Wed Nov 09, 2011 6:49 am

Re: Daji's Graphic mod

Post by Neon14 »

*Edit, figured it out.

Lovin' it :)
BigStronk
User avatar
AAlex
Posts: 1377
Joined: Wed Dec 15, 2010 2:27 pm

Re: Daji's Graphic mod

Post by AAlex »

Image

Ram and Ewe are still the same colour to me :(
Image
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Daji's Graphic mod

Post by jordancoles »

Hmmm herd animals in the wild still need a moving image. When wild cows stand still, they're the new texture, and when they move they go back to being derpy looking lol
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
AAlex
Posts: 1377
Joined: Wed Dec 15, 2010 2:27 pm

Re: Daji's Graphic mod

Post by AAlex »

jordancoles wrote:Hmmm herd animals in the wild still need a moving image. When wild cows stand still, they're the new texture, and when they move they go back to being derpy looking lol
Daji wrote:The standing positions of bears, sheeps, lamb and rams are added too
;)
Image

Return to “The Wizards' Tower”